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2021-07-23shader: Implement POPCameerj2-12/+36
2021-07-23shader: Implement SHRameerj2-12/+62
2021-07-23shader: Implement SELameerj2-12/+44
2021-07-23shader: Fix conditional execution of exit instructionsReinUsesLisp2-5/+6
2021-07-23shader: Fix control flowReinUsesLisp3-4/+4
2021-07-23shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCCReinUsesLisp3-22/+70
2021-07-23shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp10-38/+93
2021-07-23shader: Fix MOV(reg), add SHL variants and emit neg and abs instructionsReinUsesLisp2-5/+5
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp2-9/+9
2021-07-23shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp10-35/+101
2021-07-23shader: Add denorm flush supportReinUsesLisp1-4/+15
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp3-16/+50
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp5-23/+27
2021-07-23shader: Simplify ISCADDReinUsesLisp1-6/+1
2021-07-23spirv: Initial bindings supportReinUsesLisp1-3/+4
2021-07-23shader: Support SSA loops on IRReinUsesLisp1-4/+8
2021-07-23shader: Misc fixesReinUsesLisp2-4/+4
2021-07-23shader: Initial implementation of an ASTReinUsesLisp10-477/+238
2021-07-23spirv: Initial SPIR-V supportReinUsesLisp1-5/+5
2021-07-23shader: Add pools and rename filesReinUsesLisp15-63/+40
2021-07-23shader: Make typed IRReinUsesLisp9-46/+74
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp1-2/+4
2021-07-23shader: Initial instruction supportReinUsesLisp16-178/+1039
2021-07-23shader: SSA and dominanceReinUsesLisp8-55/+223
2021-07-23shader: Initial recompiler workReinUsesLisp24-0/+3555