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path: root/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp (follow)
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* shader: Implement SULD and SUSTReinUsesLisp2021-07-231-9/+10
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-1/+1
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Implement TLD4.PTPFernandoS272021-07-231-6/+8
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* shader: Fix Array Indices in TEX/TLD4FernandoS272021-07-231-3/+3
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* shader: Fix TEX maskReinUsesLisp2021-07-231-1/+3
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* shader: Implement I2FReinUsesLisp2021-07-231-1/+1
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* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-1/+1
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* shader: Implement TEXSReinUsesLisp2021-07-231-0/+232