Commit message (Collapse) | Author | Files | Lines | ||
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2023-08-19 | Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation | Fernando Sahmkow | 1 | -0/+1 | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||||
2021-07-23 | glasm: Implement TEX and TEXS instructions | ReinUsesLisp | 1 | -3/+2 | |
Remove lod clamp from texture instructions with lod, as this is not needed (nor supported). | |||||
2021-07-23 | shader: Implement SULD and SUST | ReinUsesLisp | 1 | -9/+10 | |
2021-07-23 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 1 | -1/+1 | |
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | |||||
2021-07-23 | shader: Implement TLD4.PTP | FernandoS27 | 1 | -6/+8 | |
2021-07-23 | shader: Fix Array Indices in TEX/TLD4 | FernandoS27 | 1 | -3/+3 | |
2021-07-23 | shader: Fix TEX mask | ReinUsesLisp | 1 | -1/+3 | |
2021-07-23 | shader: Implement I2F | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | shader: Add partial rasterizer integration | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | shader: Implement TEXS | ReinUsesLisp | 1 | -0/+0 | |
2021-07-23 | shader: Initial support for textures and TEX | ReinUsesLisp | 1 | -0/+232 | |