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path: root/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp (follow)
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* shader: Apply sign bit in FCMP (imm)ReinUsesLisp2021-07-231-1/+1
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-2/+1
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Fix FCMP immediate variantReinUsesLisp2021-07-231-1/+9
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* shader: Implement FSET and FSETPameerj2021-07-231-68/+0
| | | | Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
* shader: Implement FMNMXameerj2021-07-231-1/+1
| | | | And add a const in FCMP
* shader: Implement FCMPameerj2021-07-231-0/+116
still need to configure some settings for NV denorm flush and intel NaN