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2021-07-23shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp1-0/+2
2021-07-23shader: Better interpolation and disabled attributes supportReinUsesLisp1-0/+35
2021-07-23spirv: Remove dependencies on Environment when generating SPIR-VReinUsesLisp1-0/+3
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp1-0/+1
2021-07-23shader: Implement CAL inlining function callsReinUsesLisp1-47/+24
2021-07-23shader: Initial support for textures and TEXReinUsesLisp1-0/+1
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp1-3/+0
2021-07-23shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp1-1/+1
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp1-0/+2
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp1-1/+1
2021-07-23spirv: Initial bindings supportReinUsesLisp1-3/+4
2021-07-23shader: Support SSA loops on IRReinUsesLisp1-4/+8
2021-07-23shader: Initial implementation of an ASTReinUsesLisp1-34/+35
2021-07-23shader: Add pools and rename filesReinUsesLisp1-32/+17
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp1-2/+4
2021-07-23shader: Initial instruction supportReinUsesLisp1-0/+1
2021-07-23shader: SSA and dominanceReinUsesLisp1-31/+44
2021-07-23shader: Initial recompiler workReinUsesLisp1-0/+69