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2023-01-26shader_recompiler: Remove S32 IR typeameerj1-3/+0
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen1-0/+3
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj1-1/+0
2021-07-23glasm: Rework control flow introducing a syntax listReinUsesLisp1-8/+0
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
2021-07-23shader: Inline common Value gettersReinUsesLisp1-107/+0
2021-07-23shader: Inline common Value functions into the headerReinUsesLisp1-19/+0
2021-07-23shader: Move microinstruction header to the value headerReinUsesLisp1-1/+0
2021-07-23shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp1-0/+9
2021-07-23shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq1-2/+2
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-23shader: Store type of phi nodes in flagsReinUsesLisp1-1/+5
This is needed because pseudo-instructions where invalidated.
2021-07-23shader: Refactor PTP and other minor changesReinUsesLisp1-14/+0
2021-07-23shader: Implement TLD4.PTPFernandoS271-0/+14
2021-07-23shader: Implement DADDameerj1-0/+8
2021-07-23shader: Fix control flowReinUsesLisp1-1/+5
2021-07-23shader: Add utility to resolve identities on a valueReinUsesLisp1-0/+7
2021-07-23shader: Add pools and rename filesReinUsesLisp1-1/+1
2021-07-23shader: Make typed IRReinUsesLisp1-0/+28
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp1-2/+15
2021-07-23shader: SSA and dominanceReinUsesLisp1-0/+37
2021-07-23shader: Initial recompiler workReinUsesLisp1-0/+124