Commit message (Collapse) | Author | Files | Lines | ||
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2021-07-23 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | 1 | -25/+24 | |
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | |||||
2021-07-23 | shader: Implement tessellation shaders, polygon mode and invocation id | ReinUsesLisp | 1 | -20/+21 | |
2021-07-23 | shader: Make typed IR | ReinUsesLisp | 1 | -0/+15 | |
2021-07-23 | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 1 | -1/+0 | |
2021-07-23 | shader: Initial recompiler work | ReinUsesLisp | 1 | -0/+47 | |