summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/frontend/ir/type.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2023-01-26shader_recompiler: Remove S32 IR typeameerj1-16/+15
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen1-15/+16
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2021-07-23glasm: Rework control flow introducing a syntax listReinUsesLisp1-25/+24
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
2021-07-23shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp1-20/+21
2021-07-23shader: Make typed IRReinUsesLisp1-0/+15
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp1-1/+0
2021-07-23shader: Initial recompiler workReinUsesLisp1-0/+47