Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Inline common Opcode and Inst functions | ReinUsesLisp | 2021-07-23 | 1 | -89/+1 |
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* | shader: Calculate number of arguments in an opcode at compile time | ReinUsesLisp | 2021-07-23 | 1 | -3/+12 |
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* | shader: Implement tessellation shaders, polygon mode and invocation id | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | shader: Address feedback + clang format | lat9nq | 2021-07-23 | 1 | -1/+1 |
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* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Unroll "using enum" for opcode declarations | ReinUsesLisp | 2021-07-23 | 1 | -1/+27 |
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* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 1 | -0/+67 |