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2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj1-2/+0
2021-07-23shader: Inline common Opcode and Inst functionsReinUsesLisp1-89/+1
2021-07-23shader: Calculate number of arguments in an opcode at compile timeReinUsesLisp1-3/+12
2021-07-23shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp1-0/+1
2021-07-23shader: Address feedback + clang formatlat9nq1-1/+1
2021-07-23shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq1-1/+1
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-23shader: Unroll "using enum" for opcode declarationsReinUsesLisp1-1/+27
2021-07-23shader: Initial support for textures and TEXReinUsesLisp1-1/+1
2021-07-23shader: Add pools and rename filesReinUsesLisp1-2/+2
2021-07-23shader: Initial recompiler workReinUsesLisp1-0/+67