Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Add copy constructor to instructions | ReinUsesLisp | 2021-11-16 | 1 | -0/+3 |
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* | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow | 2021-10-31 | 1 | -0/+14 |
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* | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | 2021-07-23 | 1 | -41/+10 |
| | | | | | This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | ||||
* | shader: Intrusively store in a block if it's sealed or not | ReinUsesLisp | 2021-07-23 | 1 | -0/+9 |
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* | shader: Move microinstruction header to the value header | ReinUsesLisp | 2021-07-23 | 1 | -1/+0 |
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* | shader: Intrusively store register values in block for SSA pass | ReinUsesLisp | 2021-07-23 | 1 | -0/+10 |
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* | shader: Inline common IR::Block methods | ReinUsesLisp | 2021-07-23 | 1 | -5/+12 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -0/+16 |
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* | shader: Add support for forward declarations | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 1 | -4/+36 |
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* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 1 | -7/+4 |
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* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 1 | -4/+16 |
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* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 1 | -0/+134 |