| Commit message (Collapse) | Author | Age | Files | Lines |
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OpenGL: Fixes and workaround updates for AMD
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These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
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Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
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shader: Implement miss attribute layer
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
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Needed for compilation with older libc++ releases
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Found by static analysis with PVS-Studio. Original check wasn't actually checking for OOB and would segfault in case of it.
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