Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move SPIR-V emission functions to their own header | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | spirv: Replace Constant/ConstantComposite with Const helper | ameerj | 2021-07-23 | 1 | -3/+3 |
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* | shader: Add coarse derivatives | FernandoS27 | 2021-07-23 | 1 | -0/+8 |
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* | shader: Implement fine derivates constant propagation | FernandoS27 | 2021-07-23 | 1 | -0/+8 |
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* | shader: Move LaneId to the warp emission file and fix AMD | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
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* | shader: Address feedback + clang format | lat9nq | 2021-07-23 | 1 | -1/+0 |
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* | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq | 2021-07-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> | ||||
* | shader: Add subgroup masks | ReinUsesLisp | 2021-07-23 | 1 | -9/+37 |
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* | shader: Implement FSWZADD | ameerj | 2021-07-23 | 1 | -0/+16 |
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* | shader: Implement SHFL | ameerj | 2021-07-23 | 1 | -0/+135 |