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path: root/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Reduce unused includesameerj2022-03-201-1/+0
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* emit_spirv: Reduce emit_spirv.h include overheadameerj2021-12-061-0/+1
| | | | emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
* Move SPIR-V emission functions to their own headerReinUsesLisp2021-07-231-0/+1
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* shader: Implement BFE and BFI CCameerj2021-07-231-2/+1
| | | | Fix two bugs in BFI.
* shader: Implement DMNMX, DSET, DSETPameerj2021-07-231-0/+4
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* shader: Implement R2Pameerj2021-07-231-0/+4
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* shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp2021-07-231-6/+15
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* shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp2021-07-231-2/+2
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* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-4/+4
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* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-0/+25