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path: root/src/shader_recompiler/backend/spirv/emit_context.cpp (unfollow)
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2021-07-23shader: Implement SHFLameerj1-1/+2
2021-07-23shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp1-10/+25
2021-07-23shader: Implement VOTEameerj1-0/+4
2021-07-23spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp1-80/+111
2021-07-23shader: Implement I2FReinUsesLisp1-0/+2
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp1-12/+52
2021-07-23shader: Implement DADDameerj1-0/+2
2021-07-23shader: Implement CAL inlining function callsReinUsesLisp1-4/+2
2021-07-23shader: Partial implementation of LDCReinUsesLisp1-15/+48
2021-07-23shader: Initial support for textures and TEXReinUsesLisp1-2/+67
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp1-1/+2
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp1-9/+20
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp1-0/+2
2021-07-23spirv: Initial bindings supportReinUsesLisp1-0/+160