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* glsl: Implement TXQ and other misc changesameerj2021-07-235-6/+36
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* glsl: TLD4 implementationameerj2021-07-231-2/+89
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* glsl: Implement TLD instructionameerj2021-07-231-1/+55
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* glsl: Implement TEXSameerj2021-07-231-1/+29
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* glsl: Cleanup texture functionsameerj2021-07-231-13/+11
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* shader_recompiler: GCC fixeslat9nq2021-07-2314-3/+13
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* glsl: Implement TEX depth functionsameerj2021-07-232-4/+46
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* glsl: Implement TEX ImageSample functionsameerj2021-07-233-11/+71
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* glsl: Rework Shuffle emit instructions to align with SPIR-Vameerj2021-07-231-19/+40
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* glsl: Better Storage access and wip warpsameerj2021-07-238-62/+133
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* glsl: Fix integer conversions, implement clamp CCameerj2021-07-232-27/+36
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* glsl: Implement IADD CCameerj2021-07-232-2/+17
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* glsl: SSBO access fixes and wip SampleExplicitLod implementation.ameerj2021-07-232-4/+19
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* glsl: WIP var forward declarationameerj2021-07-236-49/+60
| | | | to fix Loop control flow.
* glsl: Fix bindings, add some CC opsameerj2021-07-238-57/+91
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* glsl: remove unused headersameerj2021-07-2314-34/+10
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* glsl: Implement derivatives and YDirectionameerj2021-07-238-81/+87
| | | | plus some other misc additions/changed
* glsl: Fix non-immediate buffer accessameerj2021-07-2312-72/+133
| | | | and many other misc implementations
* glsl: textures wipameerj2021-07-239-75/+139
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* glsl: Implement some attribute getters and settersameerj2021-07-239-191/+337
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* glsl: Track S32 atomicsameerj2021-07-231-3/+6
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* glsl: Update phi node managementameerj2021-07-234-21/+53
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* glsl: Fix floating point compare opsameerj2021-07-231-28/+28
| | | | Logic for ordered/unordered ops was wrong.
* glsl: Query GL Device for FP16 extension supportameerj2021-07-231-2/+7
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* glsl: Simply FP storage atomicsameerj2021-07-232-48/+28
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* glsl: F16x2 storage atomicsameerj2021-07-237-58/+64
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* glsl: Revert ssbo aliasing. Storage Atomics implameerj2021-07-234-68/+132
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* glsl: implement phi nodesameerj2021-07-234-20/+54
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* glsl: Wip storage atomic opsameerj2021-07-238-325/+406
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* glsl: Implement FCMPameerj2021-07-233-242/+185
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* glsl: Add a more robust fp formatterameerj2021-07-234-9/+14
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* glsl: More FP fixesameerj2021-07-232-9/+16
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* glsl: FP function fixesameerj2021-07-237-17/+25
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* glsl: More FP instructions/fixesameerj2021-07-235-28/+41
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* glsl: Add many FP32/64 instructionsameerj2021-07-2312-765/+1011
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* glsl: Implement more Integer opsameerj2021-07-233-119/+72
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* glsl: Implement BF*ameerj2021-07-233-9/+10
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* glsl: Implement a few Integer instructionsameerj2021-07-2310-260/+398
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* glsl: Use std::string_view for Emit function args.ameerj2021-07-236-760/+838
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* glsl: Pass IR::Inst& to Emit functionsameerj2021-07-236-171/+169
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* glsl: INeg and IAdd negate testsameerj2021-07-233-94/+106
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* glsl: Reusable typed variables. IADD32ameerj2021-07-236-203/+311
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* glsl: Fix program linking and cbufameerj2021-07-232-3/+5
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* glsl: Fix "reg" allocingameerj2021-07-2310-898/+938
| | | | based on glasm with some tweaks
* glsl: Initial backendameerj2021-07-2326-0/+3266