index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
shader_recompiler
/
backend
/
glsl
(
unfollow
)
Commit message (
Collapse
)
Author
Files
Lines
2021-07-23
glsl: Fix GetAttribute return values
ameerj
2
-7
/
+9
fixes font rendering issues as these were used to index into the ssbos
2021-07-23
glsl: minor cleanup
ameerj
4
-20
/
+19
2021-07-23
glsl: Fix and implement rest of cbuf access
ameerj
1
-7
/
+43
2021-07-23
glsl: Implement TXQ and other misc changes
ameerj
5
-6
/
+36
2021-07-23
glsl: TLD4 implementation
ameerj
1
-2
/
+89
2021-07-23
glsl: Implement TLD instruction
ameerj
1
-1
/
+55
2021-07-23
glsl: Implement TEXS
ameerj
1
-1
/
+29
2021-07-23
glsl: Cleanup texture functions
ameerj
1
-13
/
+11
2021-07-23
shader_recompiler: GCC fixes
lat9nq
14
-3
/
+13
2021-07-23
glsl: Implement TEX depth functions
ameerj
2
-4
/
+46
2021-07-23
glsl: Implement TEX ImageSample functions
ameerj
3
-11
/
+71
2021-07-23
glsl: Rework Shuffle emit instructions to align with SPIR-V
ameerj
1
-19
/
+40
2021-07-23
glsl: Better Storage access and wip warps
ameerj
8
-62
/
+133
2021-07-23
glsl: Fix integer conversions, implement clamp CC
ameerj
2
-27
/
+36
2021-07-23
glsl: Implement IADD CC
ameerj
2
-2
/
+17
2021-07-23
glsl: SSBO access fixes and wip SampleExplicitLod implementation.
ameerj
2
-4
/
+19
2021-07-23
glsl: WIP var forward declaration
ameerj
6
-49
/
+60
to fix Loop control flow.
2021-07-23
glsl: Fix bindings, add some CC ops
ameerj
8
-57
/
+91
2021-07-23
glsl: remove unused headers
ameerj
14
-34
/
+10
2021-07-23
glsl: Implement derivatives and YDirection
ameerj
8
-81
/
+87
plus some other misc additions/changed
2021-07-23
glsl: Fix non-immediate buffer access
ameerj
12
-72
/
+133
and many other misc implementations
2021-07-23
glsl: textures wip
ameerj
9
-75
/
+139
2021-07-23
glsl: Implement some attribute getters and setters
ameerj
9
-191
/
+337
2021-07-23
glsl: Track S32 atomics
ameerj
1
-3
/
+6
2021-07-23
glsl: Update phi node management
ameerj
4
-21
/
+53
2021-07-23
glsl: Fix floating point compare ops
ameerj
1
-28
/
+28
Logic for ordered/unordered ops was wrong.
2021-07-23
glsl: Query GL Device for FP16 extension support
ameerj
1
-2
/
+7
2021-07-23
glsl: Simply FP storage atomics
ameerj
2
-48
/
+28
2021-07-23
glsl: F16x2 storage atomics
ameerj
7
-58
/
+64
2021-07-23
glsl: Revert ssbo aliasing. Storage Atomics impl
ameerj
4
-68
/
+132
2021-07-23
glsl: implement phi nodes
ameerj
4
-20
/
+54
2021-07-23
glsl: Wip storage atomic ops
ameerj
8
-325
/
+406
2021-07-23
glsl: Implement FCMP
ameerj
3
-242
/
+185
2021-07-23
glsl: Add a more robust fp formatter
ameerj
4
-9
/
+14
2021-07-23
glsl: More FP fixes
ameerj
2
-9
/
+16
2021-07-23
glsl: FP function fixes
ameerj
7
-17
/
+25
2021-07-23
glsl: More FP instructions/fixes
ameerj
5
-28
/
+41
2021-07-23
glsl: Add many FP32/64 instructions
ameerj
12
-765
/
+1011
2021-07-23
glsl: Implement more Integer ops
ameerj
3
-119
/
+72
2021-07-23
glsl: Implement BF*
ameerj
3
-9
/
+10
2021-07-23
glsl: Implement a few Integer instructions
ameerj
10
-260
/
+398
2021-07-23
glsl: Use std::string_view for Emit function args.
ameerj
6
-760
/
+838
2021-07-23
glsl: Pass IR::Inst& to Emit functions
ameerj
6
-171
/
+169
2021-07-23
glsl: INeg and IAdd negate tests
ameerj
3
-94
/
+106
2021-07-23
glsl: Reusable typed variables. IADD32
ameerj
6
-203
/
+311
2021-07-23
glsl: Fix program linking and cbuf
ameerj
2
-3
/
+5
2021-07-23
glsl: Fix "reg" allocing
ameerj
10
-898
/
+938
based on glasm with some tweaks
2021-07-23
glsl: Initial backend
ameerj
26
-0
/
+3266