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path: root/src/shader_recompiler/backend/glsl/var_alloc.h (unfollow)
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2021-07-23glsl: Remove Signed Integer variablesameerj1-5/+1
2021-07-23glsl: Allow dynamic tracking of variable allocationameerj1-3/+2
2021-07-23glsl: Increase NUM_VARS that can be allocatedameerj1-1/+1
2021-07-23glsl: Implement precise fp variable allocationameerj1-2/+6
2021-07-23glsl: Rework var alloc to not assign unused resultsameerj1-0/+6
2021-07-23glsl: Rework variable allocator to allow for variable reuseameerj1-0/+100