Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-07-23 | glsl: Rework variable allocator to allow for variable reuse | ameerj | 1 | -84/+0 | |
2021-07-23 | glsl: WIP var forward declaration | ameerj | 1 | -3/+6 | |
to fix Loop control flow. | |||||
2021-07-23 | glsl: Fix non-immediate buffer access | ameerj | 1 | -0/+2 | |
and many other misc implementations | |||||
2021-07-23 | glsl: textures wip | ameerj | 1 | -8/+3 | |
2021-07-23 | glsl: Implement some attribute getters and setters | ameerj | 1 | -0/+2 | |
2021-07-23 | glsl: Update phi node management | ameerj | 1 | -4/+6 | |
2021-07-23 | glsl: F16x2 storage atomics | ameerj | 1 | -0/+1 | |
2021-07-23 | glsl: implement phi nodes | ameerj | 1 | -0/+2 | |
2021-07-23 | glsl: Wip storage atomic ops | ameerj | 1 | -1/+2 | |
2021-07-23 | glsl: Add many FP32/64 instructions | ameerj | 1 | -1/+2 | |
2021-07-23 | glsl: Implement a few Integer instructions | ameerj | 1 | -0/+3 | |
2021-07-23 | glsl: Reusable typed variables. IADD32 | ameerj | 1 | -8/+28 | |
2021-07-23 | glsl: Fix "reg" allocing | ameerj | 1 | -0/+6 | |
based on glasm with some tweaks | |||||
2021-07-23 | glsl: Initial backend | ameerj | 1 | -0/+46 | |