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path: root/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Adjust emit_context includesameerj2021-12-061-1/+1
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* emit_glsl_warp: Fix shuffle ops for 64-thread warp sizesameerj2021-08-311-24/+36
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* emit_glsl_warp: Fix ballot related ops for 64-thread warp sizesameerj2021-08-311-24/+38
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* glsl: Conditionally use fine/coarse derivatives based on device supportameerj2021-07-231-4/+24
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* glsl: Cleanup/Address feedbackameerj2021-07-231-1/+1
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* glsl: Address Rodrigo's feedbackameerj2021-07-231-5/+5
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* glsl: Implement fswzaddameerj2021-07-231-5/+31
| | | | and wip nv thread shuffle impl
* glsl: Fix atomic SSBO offsetsameerj2021-07-231-1/+1
| | | | and implement misc getters
* glsl: Use NotImplemented macro with function name outputameerj2021-07-231-2/+2
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* glsl: SHFL fix and prefer shift operations over divide in glsl shaderameerj2021-07-231-4/+4
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* glsl: Use gl_SubGroupInvocationARBameerj2021-07-231-7/+7
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* glsl: Implement VOTE for subgroup size potentially largerameerj2021-07-231-16/+27
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* glsl: Implement VOTEameerj2021-07-231-0/+53
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* shader_recompiler: GCC fixeslat9nq2021-07-231-0/+1
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* glsl: Rework Shuffle emit instructions to align with SPIR-Vameerj2021-07-231-19/+40
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* glsl: Better Storage access and wip warpsameerj2021-07-231-0/+53
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* glsl: remove unused headersameerj2021-07-231-3/+0
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* glsl: Implement derivatives and YDirectionameerj2021-07-231-0/+35
| | | | plus some other misc additions/changed
* glsl: Initial backendameerj2021-07-231-0/+0