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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
/
backend
/
glsl
/
emit_glsl_special.cpp
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Author
Age
Files
Lines
*
glsl: Add boolean reference workaround
ameerj
2021-12-30
1
-1
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+3
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shader_recompiler: Adjust emit_context includes
ameerj
2021-12-06
1
-1
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+1
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ShaderCache: Fix Phi Nodes Type on OGL.
Fernando Sahmkow
2021-11-01
1
-2
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+2
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glsl: Add passthrough geometry shader support
ameerj
2021-07-23
1
-0
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+3
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*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-23
1
-2
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+2
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Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
*
glsl: Remove frag color initialization
ameerj
2021-07-23
1
-9
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+0
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*
emit_glsl_special: Skip initialization of frag_color0
ameerj
2021-07-23
1
-1
/
+1
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Fixes rendering in Devil May Cry without regressing Ori and the Blind Forest.
*
glsl: Fix output varying initialization when transform feedback is used
ameerj
2021-07-23
1
-3
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+37
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shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-23
1
-9
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+9
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glsl: Obey need_declared_frag_colors to declare and initialize all frag_color
ameerj
2021-07-23
1
-0
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+9
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Fixes Ori and the blind forest title screen
*
glsl: Address rest of feedback
ameerj
2021-07-23
1
-8
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+14
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glsl: Move gl_Position/generic attribute initialization to EmitProlgue
ameerj
2021-07-23
1
-5
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+12
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*
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
ameerj
2021-07-23
1
-0
/
+61
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glsl: Initial backend
ameerj
2021-07-23
1
-0
/
+0