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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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backend
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glsl
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emit_glsl_special.cpp
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2021-07-23
glsl: Add passthrough geometry shader support
ameerj
1
-0
/
+3
2021-07-23
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
1
-2
/
+2
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
2021-07-23
glsl: Remove frag color initialization
ameerj
1
-9
/
+0
2021-07-23
emit_glsl_special: Skip initialization of frag_color0
ameerj
1
-1
/
+1
Fixes rendering in Devil May Cry without regressing Ori and the Blind Forest.
2021-07-23
glsl: Fix output varying initialization when transform feedback is used
ameerj
1
-3
/
+37
2021-07-23
shader: Properly manage attributes not written from previous stages
ReinUsesLisp
1
-9
/
+9
2021-07-23
glsl: Obey need_declared_frag_colors to declare and initialize all frag_color
ameerj
1
-0
/
+9
Fixes Ori and the blind forest title screen
2021-07-23
glsl: Address rest of feedback
ameerj
1
-8
/
+14
2021-07-23
glsl: Move gl_Position/generic attribute initialization to EmitProlgue
ameerj
1
-5
/
+12
2021-07-23
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
ameerj
1
-0
/
+61
2021-07-23
glsl: Initial backend
ameerj
1
-0
/
+0
2021-07-23
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-0
/
+0