Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl: Reorganize backend code, remove unneeded [[maybe_unused]] | ameerj | 2021-07-23 | 1 | -98/+0 |
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* | glsl: Implement SampleId and SetSampleMask | ameerj | 2021-07-23 | 1 | -29/+0 |
| | | | | plus some minor refactoring of implementations | ||||
* | glsl: Implement indexed attribute loads | ameerj | 2021-07-23 | 1 | -9/+0 |
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* | glsl: Implement barriers | ameerj | 2021-07-23 | 1 | -12/+0 |
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* | glsl: Implement image atomics and set layer | ameerj | 2021-07-23 | 1 | -143/+0 |
| | | | | along with some more cleanup/oversight fixes | ||||
* | glsl: Cleanup and address feedback | ameerj | 2021-07-23 | 1 | -9/+3 |
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* | glsl: Implement Load/WriteGlobal | ameerj | 2021-07-23 | 1 | -56/+0 |
| | | | | along with some other misc changes and fixes | ||||
* | glsl: Implement tessellation shaders | ameerj | 2021-07-23 | 1 | -9/+1 |
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* | glsl: Fix atomic SSBO offsets | ameerj | 2021-07-23 | 1 | -2/+2 |
| | | | | and implement misc getters | ||||
* | glsl: Implement geometry shaders | ameerj | 2021-07-23 | 1 | -2/+2 |
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* | glsl: Use NotImplemented macro with function name output | ameerj | 2021-07-23 | 1 | -4/+0 |
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* | glsl: Rework var alloc to not assign unused results | ameerj | 2021-07-23 | 1 | -4/+4 |
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* | glsl: Rework variable allocator to allow for variable reuse | ameerj | 2021-07-23 | 1 | -5/+5 |
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* | glsl: Fix ATOM and implement ATOMS | ameerj | 2021-07-23 | 1 | -60/+0 |
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* | glsl: Implement VOTE | ameerj | 2021-07-23 | 1 | -40/+0 |
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* | glsl: Implement ST{LS} | ameerj | 2021-07-23 | 1 | -56/+0 |
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* | glsl: Implement more instructions used by SMO | ameerj | 2021-07-23 | 1 | -4/+4 |
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* | glsl: Implement TXQ and other misc changes | ameerj | 2021-07-23 | 1 | -1/+1 |
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* | shader_recompiler: GCC fixes | lat9nq | 2021-07-23 | 1 | -0/+1 |
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* | glsl: Better Storage access and wip warps | ameerj | 2021-07-23 | 1 | -27/+0 |
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* | glsl: Fix bindings, add some CC ops | ameerj | 2021-07-23 | 1 | -1/+1 |
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* | glsl: remove unused headers | ameerj | 2021-07-23 | 1 | -2/+0 |
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* | glsl: Implement derivatives and YDirection | ameerj | 2021-07-23 | 1 | -23/+3 |
| | | | | plus some other misc additions/changed | ||||
* | glsl: Fix non-immediate buffer access | ameerj | 2021-07-23 | 1 | -10/+2 |
| | | | | and many other misc implementations | ||||
* | glsl: textures wip | ameerj | 2021-07-23 | 1 | -9/+18 |
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* | glsl: Implement some attribute getters and setters | ameerj | 2021-07-23 | 1 | -177/+1 |
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* | glsl: Update phi node management | ameerj | 2021-07-23 | 1 | -5/+19 |
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* | glsl: implement phi nodes | ameerj | 2021-07-23 | 1 | -2/+5 |
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* | glsl: Wip storage atomic ops | ameerj | 2021-07-23 | 1 | -252/+1 |
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* | glsl: More FP instructions/fixes | ameerj | 2021-07-23 | 1 | -16/+0 |
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* | glsl: Add many FP32/64 instructions | ameerj | 2021-07-23 | 1 | -586/+0 |
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* | glsl: Implement a few Integer instructions | ameerj | 2021-07-23 | 1 | -214/+0 |
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* | glsl: Use std::string_view for Emit function args. | ameerj | 2021-07-23 | 1 | -320/+349 |
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* | glsl: Pass IR::Inst& to Emit functions | ameerj | 2021-07-23 | 1 | -37/+37 |
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* | glsl: Reusable typed variables. IADD32 | ameerj | 2021-07-23 | 1 | -173/+0 |
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* | glsl: Fix "reg" allocing | ameerj | 2021-07-23 | 1 | -473/+367 |
| | | | | based on glasm with some tweaks | ||||
* | glsl: Initial backend | ameerj | 2021-07-23 | 1 | -0/+2149 |