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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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backend
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glsl
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emit_glsl_image.cpp
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2021-12-06
shader_recompiler: Adjust emit_context includes
ameerj
1
-1
/
+1
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
1
-0
/
+8
Thanks for everything!
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
1
-2
/
+2
2021-11-16
shader: Add IsTextureScaled opcode
ReinUsesLisp
1
-0
/
+8
2021-07-23
glsl: Add Shader_GLSL logging
ameerj
1
-11
/
+13
2021-07-23
glsl: Add stubs for sparse queries and variable aoffi when not supported
ameerj
1
-11
/
+35
2021-07-23
glsl: Minor cleanup
ameerj
1
-18
/
+14
2021-07-23
glsl: Address more feedback. Implement indexed texture reads
ameerj
1
-73
/
+63
2021-07-23
glsl: Reorganize backend code, remove unneeded [[maybe_unused]]
ameerj
1
-96
/
+74
2021-07-23
glsl: Implement image atomics and set layer
ameerj
1
-3
/
+185
along with some more cleanup/oversight fixes
2021-07-23
glsl: Fix image gather logic
ameerj
1
-0
/
+4
2021-07-23
glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported
ameerj
1
-7
/
+37
2021-07-23
emit_glsl_image: Use immediate offsets when possible
ameerj
1
-12
/
+33
2021-07-23
glsl: Cleanup and address feedback
ameerj
1
-1
/
+1
2021-07-23
glsl: Implement Load/WriteGlobal
ameerj
1
-2
/
+8
along with some other misc changes and fixes
2021-07-23
glsl: Implement Images
ameerj
1
-5
/
+28
2021-07-23
glsl: Implement ImageGradient and other texture function variants
ameerj
1
-30
/
+71
2021-07-23
glsl: Use NotImplemented macro with function name output
ameerj
1
-27
/
+27
2021-07-23
glsl: Implement gl_ViewportIndex
ameerj
1
-3
/
+3
SSBU now working
2021-07-23
glsl: Rework variable allocator to allow for variable reuse
ameerj
1
-13
/
+13
2021-07-23
glsl: Implement more instructions used by SMO
ameerj
1
-1
/
+3
2021-07-23
glsl: minor cleanup
ameerj
1
-3
/
+0
2021-07-23
glsl: Implement TXQ and other misc changes
ameerj
1
-1
/
+23
2021-07-23
glsl: TLD4 implementation
ameerj
1
-2
/
+89
2021-07-23
glsl: Implement TLD instruction
ameerj
1
-1
/
+55
2021-07-23
glsl: Implement TEXS
ameerj
1
-1
/
+29
2021-07-23
glsl: Cleanup texture functions
ameerj
1
-13
/
+11
2021-07-23
shader_recompiler: GCC fixes
lat9nq
1
-0
/
+1
2021-07-23
glsl: Implement TEX depth functions
ameerj
1
-2
/
+24
2021-07-23
glsl: Implement TEX ImageSample functions
ameerj
1
-10
/
+61
2021-07-23
glsl: SSBO access fixes and wip SampleExplicitLod implementation.
ameerj
1
-1
/
+14
2021-07-23
glsl: Fix bindings, add some CC ops
ameerj
1
-6
/
+5
2021-07-23
glsl: remove unused headers
ameerj
1
-2
/
+0
2021-07-23
glsl: Implement derivatives and YDirection
ameerj
1
-0
/
+3
plus some other misc additions/changed
2021-07-23
glsl: textures wip
ameerj
1
-1
/
+23
2021-07-23
glsl: Implement some attribute getters and setters
ameerj
1
-0
/
+205
2021-07-23
glsl: Initial backend
ameerj
1
-0
/
+0
2021-07-23
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-0
/
+0