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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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backend
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glasm
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reg_alloc.h
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Author
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2022-01-10
logging/log.h: move enum class formatter to a separate file ...
liushuyu
1
-4
/
+4
2022-01-08
logging: adapt to changes in fmt 8.1
liushuyu
1
-4
/
+4
2021-07-23
shader_recompiler, video_core: Resolve clang errors
lat9nq
1
-2
/
+1
2021-07-23
glasm: Remove unnecessary value types
ReinUsesLisp
1
-32
/
+1
2021-07-23
glasm: Throw when there are register leaks
ReinUsesLisp
1
-0
/
+4
2021-07-23
glasm: Catch more register leaks
ReinUsesLisp
1
-4
/
+12
2021-07-23
glasm: Fix aliased bitcasts ref counting
ReinUsesLisp
1
-0
/
+6
2021-07-23
glasm: Add Void type to GLASM values
ReinUsesLisp
1
-0
/
+11
2021-07-23
glasm: Fix register allocation when moving immediate on GLASM
ReinUsesLisp
1
-1
/
+9
2021-07-23
glasm: Fix moving U64 immediates to registers in GLASM
ReinUsesLisp
1
-2
/
+2
2021-07-23
glasm: Add conversion instructions to GLASM
ReinUsesLisp
1
-0
/
+13
2021-07-23
glasm: Initial GLASM fp64 support
ReinUsesLisp
1
-5
/
+58
2021-07-23
glasm: Specify namespace when using FormatTo
ReinUsesLisp
1
-6
/
+6
2021-07-23
glasm: Make GLASM aware of types
ReinUsesLisp
1
-5
/
+179
2021-07-23
glasm: Use BitField instead of C bitfields
ReinUsesLisp
1
-3
/
+7
2021-07-23
glasm: Changes to GLASM register allocator and emit context
ReinUsesLisp
1
-5
/
+13
2021-07-23
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-0
/
+46