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path: root/src/network/room.h (follow)
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* ldn: Initial implementationFearlessTobi2022-09-091-0/+1
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* core, network: Add ability to proxy socket packetsFearlessTobi2022-08-151-9/+5
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* network, yuzu: Make copyright headers SPDX-compliantFearlessTobi2022-07-251-3/+2
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* common: multiplayer: Use GameInfo typegerman772022-07-251-2/+1
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* Address second part of review commentsFearlessTobi2022-07-251-26/+6
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* Address first part of review commentsFearlessTobi2022-07-251-1/+1
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* yuzu: Add ui files for multiplayer roomsFearlessTobi2022-07-251-2/+2
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* network: Add initial files and enet dependencyFearlessTobi2022-07-251-0/+173
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* Massive removal of unused modulesJames Rowe2018-01-131-101/+0
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* Added missing parts in libnetwork (#2838)B3n302017-08-191-1/+18
| | | | | * Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
* Network: Moved NintendoOUI initalization to RoomMember constructorB3n302017-07-261-1/+1
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* Network: Changed timeout for receiving packets to 100msB3n302017-07-161-2/+1
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* Network: Made send async in RoomMemberB3n302017-07-161-1/+5
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* Network: Send the game titleB3n302017-07-161-2/+5
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* Network: Handle join request in RoomB3n302017-07-161-0/+6
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* Network: Threads for Room and RoomMemberB3n302017-07-161-1/+13
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* Implement basic virtual Room support based on enet (#2803)B3n302017-07-071-0/+60
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes