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2017-08-19Added missing parts in libnetwork (#2838)B3n301-21/+63
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-07-26Network: Moved NintendoOUI initalization to RoomMember constructorB3n301-2/+3
2017-07-16Network: Changed timeout for receiving packets to 100msB3n301-13/+13
2017-07-16Network: Propagate Room closing to connected membersB3n301-0/+21
2017-07-16Network: Made send async in RoomMemberB3n301-4/+31
2017-07-16Network: Send the game titleB3n301-25/+69
2017-07-16Network: Enable sending and receiving chat messagesB3n301-0/+38
2017-07-16Network: Handle the disconnect of a clientB3n301-1/+18
2017-07-16Network: Enable to send WifiPacketsB3n301-1/+18
2017-07-16Network: Handle join request in RoomB3n301-1/+199
2017-07-16Network: Threads for Room and RoomMemberB3n301-3/+35
2017-07-07Implement basic virtual Room support based on enet (#2803)B3n301-0/+60
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes