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* common/math_util: Move contents into the Common namespaceLioncash2019-02-271-2/+2
| | | | | These types are within the common library, so they should be within the Common namespace.
* common/vector_math: Move Vec[x] types into the Common namespaceLioncash2019-02-271-11/+11
| | | | | These types are within the common library, so they should be using the Common namespace.
* common/quaternion: Move Quaternion into the Common namespaceLioncash2019-02-271-4/+4
| | | | | Quaternion is within the common library, so it should be using the Common namespace.
* Port #4141 from citra: Joystick hotplug support (#1275)Tobias2018-09-114-88/+322
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Joystick hotplug support (#4141) * use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick * SDLJoystick: Addressed review comments * Address one missed review comment
* input_common: Use std::move where applicableLioncash2018-08-032-5/+6
| | | | Avoids unnecessary atomic reference count increments and decrements
* input_common: Add missing override specifiersLioncash2018-08-033-14/+2
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* Rename logging macro back to LOG_*James Rowe2018-07-031-3/+3
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* input_common: Move old logging macros over to fmt-capable onesLioncash2018-04-271-3/+3
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* math_util: Remove the Clamp() functionLioncash2018-04-201-2/+3
| | | | | C++17 adds clamp() to the standard library, so we can remove ours in favor of it.
* Format: Run the new clang format on everythingJames Rowe2018-01-211-1/+2
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* Merge pull request #84 from lioncash/cmakebunnei2018-01-181-19/+12
|\ | | | | CMakeLists: Derive the source directory grouping from targets themselves
| * CMakeLists: Derive the source directory grouping from targets themselvesLioncash2018-01-181-19/+12
| | | | | | | | | | Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
* | input_common/sdl: Silence a -Wpessimizing-move warningLioncash2018-01-181-1/+1
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* Adding meumart's Citra SDL Joystick support. Citra PR #3116muemart2018-01-164-1/+248
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* motion_emu: fix initialization orderwwylele2017-08-221-1/+4
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* Merge pull request #2861 from wwylele/motion-refactorJames Rowe2017-08-205-2/+231
|\ | | | | Refactor MotionEmu into a InputDevice
| * motion_emu: no need to include thread in headerwwylele2017-08-192-2/+7
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| * move MotionEmu from core/frontend to input_common as a InputDevicewwylele2017-08-115-2/+226
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* | Fix Spelling/English mistakesDave Leaver2017-08-131-1/+1
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* Fix some spelling mistakesdanzel2017-08-111-1/+1
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* CMake: Define an interface target for SDL2 definitionsYuri Kunde Schlesner2017-05-281-2/+1
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* CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner2017-05-281-3/+3
| | | | | | | | | | Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary.
* input_common/sdl: add support for binding button to axiswwylele2017-04-171-4/+53
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* citra-qt: release all buttons when render window focus is lostwwylele2017-03-172-0/+13
| | | | credit to @Hawkheart for the original idea
* InputCommon: add SDL joystick supportwwylele2017-03-014-0/+241
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* InputCommon: add AnalogFromButtonwwylele2017-03-015-0/+113
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* InputCommon: add Keyboardwwylele2017-03-015-0/+202