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* input_common/udp: std::move SocketCallback instances where applicableLioncash2020-02-031-2/+2
| | | | | | std::function is allowed to heap allocate if the size of the captures associated with each lambda exceed a certain threshold. This prevents potentially unnecessary reallocations from occurring.
* input_common/udp: std::move shared_ptr within Client constructorLioncash2020-02-031-1/+1
| | | | | Gets rid of a trivially avoidable atomic reference count increment and decrement.
* udp/client: Replace deprecated from_string() call with make_address_v4()Lioncash2020-02-031-2/+2
| | | | Future-proofs code if boost is ever updated.
* input_common/udp: Silence -Wreorder warning for SocketLioncash2020-02-031-4/+3
| | | | | Amends the constructor initializer list to specify the order of its elements in the same order that initialization would occur.
* Address second part of review commentsFearlessTobi2020-01-231-5/+9
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* Address review commentsFearlessTobi2020-01-231-12/+12
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* Input: UDP Client to provide motion and touch controlsfearlessTobi2020-01-231-0/+283
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>