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* Input: Remove global variables from SDL InputJames Rowe2019-03-021-33/+46
| | | | | | | | | Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
* Input: Copy current SDL.h/cpp files to implJames Rowe2019-03-021-0/+51
This should make reviewing much easier as you can then see what changed happened between the old file and the new one