Commit message (Collapse) | Author | Files | Lines | ||
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2024-01-16 | Fix more typos | Viktor Szépe | 1 | -1/+1 | |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | 1 | -3/+2 | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||||
2022-07-25 | Address first part of review comments | FearlessTobi | 1 | -1/+1 | |
2022-04-21 | input_common: Ignore boost uninitialized local variable | Narr the Reg | 1 | -0/+9 | |
2022-03-20 | input_common: Reduce unused includes | ameerj | 1 | -1/+0 | |
2021-11-29 | [input_common] Add completion test for CalibrationConfigurationJob | vperus | 1 | -8/+13 | |
2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | 1 | -22/+53 | |
2021-11-25 | input_common: Move touch and analog from button. Move udp protocol | german77 | 1 | -0/+0 | |
2021-06-28 | input_common: Remove #pragma warning directives for external headers | Morph | 1 | -7/+0 | |
2021-01-15 | Allow to return up to 16 touch inputs per engine | german | 1 | -7/+9 | |
2020-11-22 | input_common: Treat warnings as errors | Lioncash | 1 | -1/+10 | |
Migrates over warnings as errors for input common to match how the common library treats warnings as errors. | |||||
2020-06-21 | Cleanup after linter | Ameer | 1 | -23/+9 | |
2020-06-21 | GC Adapter Implementation | Ameer | 1 | -9/+23 | |
2020-02-03 | input_common/udp: Remove unnecessary inclusions | Lioncash | 1 | -1/+0 | |
2020-01-23 | Address review comments | FearlessTobi | 1 | -47/+54 | |
2020-01-23 | Input: UDP Client to provide motion and touch controls | fearlessTobi | 1 | -0/+249 | |
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com> |