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path: root/src/input_common/helpers/stick_from_buttons.cpp (follow)
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* Revert 9617 and fix it on input_commonNarr the Reg2023-01-251-2/+7
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* input_common: Create an update engineNarr the Reg2023-01-061-6/+11
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* Merge pull request #9338 from lioncash/propertiesMorph2022-11-281-1/+9
|\ | | | | input_common/helpers: Mark analog property structs members as static constexpr
| * input_common/helpers: Mark analog property structs members as static constexprLioncash2022-11-281-1/+9
| | | | | | | | | | These are const with no dependency on any other data members, so we can make these static constexpr to reduce the overall object size.
* | common/input: Add helpers functions for creating input and output devicesLioncash2022-11-281-10/+5
|/ | | | | Avoids the redundancy of needing to explictly specify the common namespace and the type.
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* input_common: Use attributes for analog range modifiersgerman772022-01-311-4/+26
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* common/input: Avoid numerous large copies of CallbackStatusLioncash2021-12-141-31/+44
| | | | | | | | | CallbackStatus instances aren't the cheapest things to copy around (relative to everything else), given that they're currently 520 bytes in size and are currently copied numerous times when callbacks are invoked. Instead, we can pass the status by const reference to avoid all the copying.
* core/hid: Fully emulate motion from buttongerman772021-11-251-0/+12
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* kraken: Address comments from reviewgerman772021-11-251-32/+38
| | | | start lion review
* core/hid: Rework battery mappingsgerman772021-11-251-1/+1
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* input_common: Add manual update options to input devicesgerman772021-11-251-0/+16
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* kraken: Fix errors from rebase and format filesgerman772021-11-251-2/+1
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* core/hid: Add output devicesgerman772021-11-251-1/+2
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* input_common: Move touch and analog from button. Move udp protocolgerman772021-11-251-0/+270