Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-12-14 | input/SDL: Update SDL hints | Valeri | 1 | -3/+4 | |
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18. SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways. | |||||
2021-12-13 | input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange() | Lioncash | 1 | -2/+2 | |
Copies the BasicMotion instance once instead of twice. | |||||
2021-12-13 | input_engine: Pass VibrationStatus by const reference in SetRumble() | Lioncash | 1 | -2/+4 | |
Avoids creating copies of the struct where not necessary. | |||||
2021-12-13 | input_engine: std::move engine name where applicable | Lioncash | 1 | -1/+1 | |
We can allow the name to be moved into, allowing allocations to be avoided. | |||||
2021-11-30 | input_common: Fix error with thread name | Narr the Reg | 1 | -2/+1 | |
2021-11-25 | input_common: Move button names to the frontend | german77 | 1 | -8/+7 | |
2021-11-25 | input_common: Fix SDL controller with inverted axis | german77 | 1 | -23/+0 | |
2021-11-25 | kraken: Address comments from review | german77 | 1 | -1/+1 | |
Fix compiler bug | |||||
2021-11-25 | kraken: Address comments from review | german77 | 1 | -8/+8 | |
start lion review | |||||
2021-11-25 | input_common: Add multiple vibration curves | german77 | 1 | -14/+19 | |
2021-11-25 | core/hid: Fix rumble too strong at 1% | german77 | 1 | -1/+19 | |
2021-11-25 | core/hid: Only signal when needed | german77 | 1 | -8/+14 | |
2021-11-25 | core/hid: Add output devices | german77 | 1 | -2/+6 | |
2021-11-25 | input_common: Rewrite SDL | german77 | 1 | -0/+915 | |