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* Input: Remove global variables from SDL InputJames Rowe2019-03-021-6/+9
| | | | | | | | | Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
* CMakeLists: Derive the source directory grouping from targets themselvesLioncash2018-01-181-19/+12
| | | | | Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
* move MotionEmu from core/frontend to input_common as a InputDevicewwylele2017-08-111-0/+2
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* CMake: Define an interface target for SDL2 definitionsYuri Kunde Schlesner2017-05-281-2/+1
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* CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner2017-05-281-3/+3
| | | | | | | | | | Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary.
* InputCommon: add SDL joystick supportwwylele2017-03-011-0/+10
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* InputCommon: add AnalogFromButtonwwylele2017-03-011-0/+2
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* InputCommon: add Keyboardwwylele2017-03-011-0/+15