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2024-01-25Address review comments and fix compilation problemsFearlessTobi1-4/+5
2024-01-25fs: Replace Mode enum by OpenMode enumFearlessTobi1-1/+1
2024-01-25frontend_common: Consistently use referencest8951-28/+28
Was swapping between references and pointers for no reason. Just unify them here since each of these utility functions will need their parameters to be alive.
2024-01-25frontend_common: Remove key rederivation and keep key checkt8951-0/+7
2024-01-22frontend_common: Remove default value for installer callbackst8951-13/+13
We never used these without callbacks and these will break without them in their current state. I could write the default value to return false always but that's unnecessary for now.
2024-01-21frontend_common: Move integrity verification to content_managert8951-2/+135
2024-01-20frontend_common: Add documentation for content_manangert8951-0/+53
2024-01-20android: Add addon delete buttont8951-0/+17
Required some refactoring of retrieving patches in order for the frontend to pass the right information to ContentManager for deletion.
2024-01-19frontend_common: Add content manager utility functionst8952-0/+169
Creates utility functions to remove/install DLC, updates, and base game content
2024-01-08Save profile name usedflodavid2-7/+28
- Save the profile name in global config - Read the profile name when reading the global config
2024-01-05hid_core: Move hid to it's own subprojectNarr the Reg1-1/+1
2024-01-04frontend_common: config: Only write setting related to opened config filet8951-2/+3
If we tried to write a switchable setting to config that was not using global in the global config instance, we could write the per-game setting accidentally. This ensures that we always use the global setting for global config and the currently applied setting for custom config.
2024-01-03frontend_common: config: Move WriteIntegerSetting definition to headert8952-16/+11
Fixes a compiler error where the compiler could not see the definition of the method in qt_config and others.
2024-01-02fix linux config values not savedflodavid2-0/+32
2023-12-30frontend_common: config: Do not count "." as a special charactert8951-3/+2
It would break reading floating point settings
2023-12-30frontend_common: config: Refactor WriteSetting to stricter typest8952-88/+134
Previously this could cause problems if a version of the template generated for WriteSetting didn't use the type you needed (e.g. floating point values). Now these are all ready without having to be used within frontend_common first.
2023-12-12frontend_common: Fix settings reload bugt8951-0/+1
This clears the touch_from_button_maps array before we read new data into it because this read duplicate data on a reload otherwise.
2023-11-28android: Multi directory UIt8951-0/+2
2023-11-26cmake: prefer system simpleini libraryAlexandre Bouvier2-1/+2
2023-11-23frontend_common: Don't specify default value for screenshot_patht8951-2/+1
2023-11-23frontend_common: Don't load config files that we fail to opent8951-0/+10
2023-11-22frontend_common: Add option to read unsigned integerst8952-1/+32
2023-11-21frontend_common: Set config array size to 0 if the array is ended without changing its indext8951-4/+8
2023-11-21frontend_common: Manually handle opening config filet8951-2/+31
SimpleIni only has the ability to use ANSI strings for config paths so this breaks opening configs on paths with special characters. This ensures that we open the right path on each platform.
2023-11-21frontend_common: Add special config case for unmapped windows network drivest8951-1/+9
Normally we save paths with '/' as the delimiter for each segment but when you manually select a network drive instead of using a mapped location, this would break. This ensures that if the read filesystem location starts with '//', we keep that pattern.
2023-11-21frontend_common: Disable UTF-8 BOM in configt8951-1/+1
2023-11-21config: Unify config handling under frontend_commont8953-0/+1147
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings. As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.