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anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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added maverick.cpp to ARM core from skyeye
bunnei
2014-05-16
4
-1
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+1212
*
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fixed includes
bunnei
2014-05-16
1
-2
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+2
*
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enabled CP_ACCESS_ALLOWED
bunnei
2014-05-16
1
-6
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+4
*
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fixed include path
bunnei
2014-05-16
1
-1
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+1
*
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removed undefined function ARMul_ConsolePrint
bunnei
2014-05-16
1
-1
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+1
*
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added missing armcopro from skyeye
bunnei
2014-05-16
6
-251
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+1098
*
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added missing skyeye mmu code
bunnei
2014-05-16
12
-44
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+3333
*
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fixed armmmu imports
bunnei
2014-05-16
1
-5
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+5
*
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- moved mmu to arm/interpreter folder
bunnei
2014-05-16
16
-1
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+8791
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_
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/
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*
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removed unknown fields from GX_CmdBufferHeader
bunnei
2014-05-08
1
-5
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+0
*
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removed unnecessary log message
bunnei
2014-05-08
1
-1
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+1
*
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- removed HLE mem "hack" and replaced with kernel mem region
bunnei
2014-05-08
8
-116
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+100
*
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added kernel memory to mem_map
bunnei
2014-05-08
2
-0
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+9
*
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- added debug logging to syscall.cpp
bunnei
2014-05-07
2
-135
/
+173
*
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added mem_map read for config_mem
bunnei
2014-05-07
2
-7
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+17
*
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added config_mem module for HLE of firmware configuration memory settings
bunnei
2014-05-07
5
-0
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+100
*
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- disable strict alignment on LDRD/STRD
bunnei
2014-05-07
1
-17
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+22
*
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commented out useless debug logs that just spammed console
bunnei
2014-05-06
1
-3
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+3
*
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- added CallMCR function to coprocessor HLE module
bunnei
2014-05-02
3
-29
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+43
*
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fixed include in coprocessor.cpp
bunnei
2014-05-02
1
-1
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+1
*
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renamed hle "mrc" module to "coprocessor"
bunnei
2014-05-02
6
-17
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+17
*
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- added some function wrappers for HLE
bunnei
2014-05-02
2
-10
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+29
*
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- added option to load a code.bin file extracted from a CXI file
bunnei
2014-05-01
2
-14
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+63
*
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added a module to load symbol map files for debugging
bunnei
2014-05-01
5
-0
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+55
*
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fixed a bug where ExeFs code was being incorrectly masked
bunnei
2014-05-01
1
-1
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+1
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_
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*
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added virtual memory map for ExeFS (where ARM11 code is supposed to be loaded)
bunnei
2014-05-01
3
-1
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+17
*
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reorganized memory regions enum, added regions for ExeFS code
bunnei
2014-05-01
2
-21
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+26
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*
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added virtual address conversion for firmware FW0B
bunnei
2014-04-28
2
-5
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+11
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/
*
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
2014-04-28
5
-12
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+1
*
fixed weird spacing
bunnei
2014-04-28
1
-1
/
+1
*
removed commented out line - this was for an unimplemented MRC call, no longer need to leave this here
bunnei
2014-04-28
1
-1
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+0
*
hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
bunnei
2014-04-27
1
-3
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+9
*
added helper functions to mem_map to convert physical addresses to virtual addresses
bunnei
2014-04-27
2
-1
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+15
*
added code to LCD modules keep track of framebuffer location in FCRAM or VRAM
bunnei
2014-04-27
2
-15
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+153
*
- changed HW IO map to use virtual addresses
bunnei
2014-04-26
4
-42
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+64
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added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
bunnei
2014-04-26
1
-1
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+37
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added preliminary DataSynchronizationBarrier support with simple DMA copy
bunnei
2014-04-26
1
-7
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+39
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added (fake) physical addresses for where to put framebuffer in VRAM
bunnei
2014-04-26
1
-0
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+10
*
added vram to memory_map
bunnei
2014-04-26
2
-8
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+15
*
moved HLE::MRC to its own module, added support for catching data synchronization barrier command
bunnei
2014-04-25
9
-13
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+66
*
added disassembly to unimplemented instruction
bunnei
2014-04-25
1
-1
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+6
*
removed some cruft
bunnei
2014-04-25
1
-7
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+1
*
fixed bug where svc_ControlMemory was not properly getting passed in parameters
bunnei
2014-04-25
1
-2
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+2
*
- added preliminary support for svc_MapMemoryBlock
bunnei
2014-04-25
4
-14
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+70
*
added functions to map Heap and Shared memory space
bunnei
2014-04-25
3
-9
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+76
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added GSP::RegisterInterruptRelayQueue function
bunnei
2014-04-25
1
-31
/
+40
*
- refactored how service functions are called
bunnei
2014-04-25
5
-19
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+39
*
fixes to build on linux
bunnei
2014-04-23
3
-22
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+24
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updated CMakeLists for missing files
ShizZy
2014-04-23
1
-1
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+9
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Add a quick way to load Launcher.dat files
Mathieu Vaillancourt
2014-04-22
2
-5
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+60
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Merge branch 'hle-interface'
bunnei
2014-04-18
34
-212
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+2339
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\
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renamed hw_lcd module to just lcd
bunnei
2014-04-18
6
-12
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+10
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*
added NDMA hardware interface
bunnei
2014-04-18
5
-2
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+141
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added GSP heap memory allocation
bunnei
2014-04-18
3
-1
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+76
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*
fixed bug in Memory::GetPointer
bunnei
2014-04-18
1
-2
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+2
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*
moved enums into Memory:: namespace
bunnei
2014-04-18
1
-4
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+2
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added memory read/write to GSP heap
bunnei
2014-04-18
3
-7
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+16
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more various refactors to memory interface
bunnei
2014-04-18
3
-48
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+58
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cleaned up memory interfaces a lot, removed some hackish stuff
bunnei
2014-04-18
3
-106
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+50
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added a new function wrapper
bunnei
2014-04-17
1
-0
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+5
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fixed bug with printing std::string in log messages
bunnei
2014-04-17
1
-2
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+2
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changed unknown memory read/write to report the size
bunnei
2014-04-17
1
-2
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+3
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added class stub for HID:User service
bunnei
2014-04-17
5
-0
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+80
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updated service comments
bunnei
2014-04-17
6
-5
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+17
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*
- fixed tabs in function_wrappers.h
bunnei
2014-04-17
4
-395
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+413
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*
- added stubbed out GSP::Gpu service interface
bunnei
2014-04-16
9
-7
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+111
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removed no longer used function header
bunnei
2014-04-16
1
-2
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+0
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restructured hle:services completely to use function lookup tables
bunnei
2014-04-16
5
-137
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+215
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fixed naming for APT_U
bunnei
2014-04-16
3
-9
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+9
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*
- extracted srv: calls from service.cpp and put in its own module
bunnei
2014-04-16
6
-106
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+113
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added a stub for GetLockHandle
bunnei
2014-04-14
3
-9
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+44
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added framework for APT service (application and title launching service)
bunnei
2014-04-13
7
-5
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+126
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renamed class Interface_SRV to SRV
bunnei
2014-04-13
1
-6
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+6
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*
replace tabs with spaces
bunnei
2014-04-13
1
-3
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+3
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*
added some very initial command parsing for SRV Sync
bunnei
2014-04-13
1
-5
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+31
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*
added a GetPointer function for reading from HLE command buffer
bunnei
2014-04-13
2
-0
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+14
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*
fixed hw write declarations to not be const
bunnei
2014-04-13
1
-4
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+4
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*
added OS memory read/write for thread command buffer
bunnei
2014-04-13
4
-12
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+60
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*
cleanups to service HLE
bunnei
2014-04-13
2
-8
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+8
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*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
11
-168
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+386
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*
hacked CPU interpreter to ignore branch on SVC instruction (as we are HLEing this...)
bunnei
2014-04-12
1
-2
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+6
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*
added a SETABORT method that does not update LR (for HLE'd SVC that does not jump appcore CPU to an IRQ vector)
bunnei
2014-04-12
1
-0
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+11
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*
added a memory mapped option for HLE
bunnei
2014-04-12
1
-5
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+8
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- renamed hle_syscall to just syscall
bunnei
2014-04-12
7
-106
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+157
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*
replace tabs with spaces
bunnei
2014-04-12
1
-6
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+6
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*
moved hle.cpp into hle folder (due to mistake earlier)
bunnei
2014-04-12
3
-2
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+2
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*
added remaining known syscall functions to Syscall_Table
bunnei
2014-04-11
1
-0
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+80
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base code to call a syscall from ARM11 appcore
bunnei
2014-04-11
5
-9
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+85
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*
updated logging message
bunnei
2014-04-11
1
-2
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+2
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*
cleaned up some logging messages
bunnei
2014-04-11
5
-32
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+19
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changed some naming/misc cleanups
bunnei
2014-04-11
4
-21
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+20
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- removed syscall classes (will just use HLEFunction)
bunnei
2014-04-11
6
-15
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+54
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Merge branch 'master' into hle-interface
bunnei
2014-04-11
1
-8
/
+21
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\
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*
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added initial modules for setting up SysCall HLE
bunnei
2014-04-11
7
-0
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+862
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*
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missed this file with commit 95e5436f
bunnei
2014-04-11
1
-1
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+10
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*
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added Memory::GetCharPointer to read strings from HLE functions
bunnei
2014-04-11
1
-0
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+4
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*
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cleaned up arm_interface, added a setter to set registers for use with HLE return values
bunnei
2014-04-11
2
-6
/
+70
*
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Implement simple LoadSymbols for ELF files
Mathieu Vaillancourt
2014-04-13
1
-63
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+13
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/
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/
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*
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fixed a bunch of errors in CMakeLists
bunnei
2014-04-10
1
-1
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+1
*
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updated CMakeLists
bunnei
2014-04-10
1
-8
/
+21
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/
*
fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend module
bunnei
2014-04-09
3
-94
/
+57
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fixed project includes to use new directory structure
bunnei
2014-04-09
34
-251
/
+255
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got rid of 'src' folders in each sub-project
bunnei
2014-04-09
48
-0
/
+0
*
fixed some license headers that I missed
bunnei
2014-04-09
2
-46
/
+6
*
fixed all license file headers in core
bunnei
2014-04-09
12
-303
/
+44
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fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2
bunnei
2014-04-09
2
-487
/
+455
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Merge branch 'hardware-interface'
bunnei
2014-04-07
13
-47
/
+386
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\
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*
removed log message from hw_lcd
bunnei
2014-04-07
1
-2
/
+0
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*
added hack physical memory reads with Memory::GetPointer
bunnei
2014-04-07
1
-2
/
+9
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*
calling SwapBuffers from hw_lcd.cpp
bunnei
2014-04-06
1
-0
/
+2
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*
initialize VideoCore
bunnei
2014-04-06
1
-2
/
+3
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*
added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes made
bunnei
2014-04-05
1
-1
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+5
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*
changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.
bunnei
2014-04-05
3
-8
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+48
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*
add hw_lcd.* to VS project files
bunnei
2014-04-05
2
-0
/
+8
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*
added an "Update" method to update all hardware
bunnei
2014-04-05
2
-0
/
+10
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*
added a module for interfacing to hardware LCD
bunnei
2014-04-05
2
-0
/
+129
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*
added a tick counter
bunnei
2014-04-05
1
-4
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+12
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*
added initial support for hw.cpp module
bunnei
2014-04-05
8
-52
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+69
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added hw module to interface h/w register reads/writes
bunnei
2014-04-05
5
-3
/
+118
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*
renamed some functions
bunnei
2014-04-05
1
-11
/
+11
*
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Remove Core::GetState(). Use new ARM_Interface instead.
Mathieu Vaillancourt
2014-04-05
1
-2
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+0
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/
*
added entry point loading from ELF file
bunnei
2014-04-05
1
-2
/
+4
*
- added an interface layer for ARM cores
bunnei
2014-04-05
7
-77
/
+213
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renamed ARM disassembler class from "Arm" to "ARM_Disasm"
bunnei
2014-04-05
2
-27
/
+27
*
got rid of some really poorly named macros in SkyEye core
bunnei
2014-04-05
3
-9
/
+9
*
moved arm core to interpreter directory
bunnei
2014-04-05
17
-65
/
+71
*
added some commented out ARMulator functions
bunnei
2014-04-04
1
-20
/
+3
*
added hack to allow physical mem read/writes
bunnei
2014-04-04
1
-2
/
+20
*
made memory #define's enum to make debugging easier
bunnei
2014-04-04
1
-15
/
+21
*
Add Core::GetState() for debugger
Mathieu Vaillancourt
2014-04-04
2
-0
/
+9
*
removed some useless log messages
bunnei
2014-04-04
1
-2
/
+0
*
added thumb mode emulation
bunnei
2014-04-04
6
-4
/
+522
*
convert tabs to spaces
bunnei
2014-04-02
10
-6796
/
+6796
*
-converted tabs to spaces
bunnei
2014-04-02
2
-149
/
+145
*
added very hackish ARMulator core initialization and CPU stepping
bunnei
2014-04-01
1
-6
/
+97
*
added ELF loading support to loader.cpp
bunnei
2014-04-01
1
-69
/
+113
*
commented out bswap stuff... ARM ELF files are little endian anyway
bunnei
2014-04-01
1
-9
/
+10
*
added support for reading/writing to stack mem
bunnei
2014-04-01
3
-17
/
+40
*
replaced some error logs with debug asserts
bunnei
2014-03-30
1
-4
/
+2
*
removed unnecessary debug assert
bunnei
2014-03-30
1
-1
/
+0
*
added ARM11 MMU from skyeye
bunnei
2014-03-30
6
-145
/
+116
*
initialize mem regions
bunnei
2014-03-30
1
-0
/
+2
*
added various arm modules from skyeye to make project link OK
bunnei
2014-03-30
9
-166
/
+2582
*
added a GetPointer function to Memory for use with ELF loading
bunnei
2014-03-25
3
-30
/
+33
*
updated Windows project files to include ELF files
bunnei
2014-03-25
2
-0
/
+7
*
added Dolphin's ELF reader to the project
bunnei
2014-03-25
3
-0
/
+594
*
renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXI
ShizZy
2013-10-06
2
-12
/
+10
*
fixed a typo in declaration of meta file system
ShizZy
2013-10-06
1
-2
/
+2
*
moved some core functions over to system module
ShizZy
2013-10-03
4
-13
/
+11
*
added core_timing and system modules to core vcproj
ShizZy
2013-10-02
6
-2
/
+823
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added an early function for booting from a directory
ShizZy
2013-10-02
2
-16
/
+35
*
added a message option to Core::Halt function
ShizZy
2013-10-02
2
-2
/
+2
*
upgraded proj files to vs 2013
ShizZy
2013-09-27
1
-1
/
+5
*
added system.h to project
ShizZy
2013-09-27
5
-22
/
+87
*
added meta_file_system to project
ShizZy
2013-09-26
4
-0
/
+637
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renamed file_sys_directory.* to directory_file_system.*
ShizZy
2013-09-26
4
-5
/
+5
*
moved file_sys back to core
ShizZy
2013-09-26
5
-0
/
+982
*
removed <windows.h> include from common.h and added it only where needed
ShizZy
2013-09-24
1
-0
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+4
*
moved file_sys to common
ShizZy
2013-09-24
5
-982
/
+0
*
removed unused commented-out code
ShizZy
2013-09-24
1
-154
/
+0
*
renamed PSPFileInfo to just FileInfo
ShizZy
2013-09-24
3
-21
/
+21
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added PPSSPP's file system directory module for game loading
ShizZy
2013-09-24
3
-10
/
+138
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ppsspp file system module - currently unused
ShizZy
2013-09-20
3
-0
/
+1008
*
added a module for loading bootable binaries
ShizZy
2013-09-20
4
-0
/
+203
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added mem_map hardware writing
ShizZy
2013-09-20
3
-75
/
+76
*
added hw R/W/ memory functions
ShizZy
2013-09-19
5
-3
/
+161
*
refactored some mem_map stuff
ShizZy
2013-09-19
2
-19
/
+36
*
added log msg to core
ShizZy
2013-09-19
1
-0
/
+2
*
added ARMulator/skyeye ARM11 core to the project
ShizZy
2013-09-18
18
-0
/
+11356
*
renamed project to 'citrus'
ShizZy
2013-09-14
4
-4
/
+4
*
cleaned up VS project files
ShizZy
2013-09-09
1
-52
/
+7
*
updated common paths
ShizZy
2013-09-08
1
-0
/
+2
*
start of 3DS memory map
ShizZy
2013-09-06
2
-4
/
+77
*
added core and mem_map files to the project
ShizZy
2013-09-06
6
-2
/
+232
*
added an ARM disassembler from the android project
ShizZy
2013-09-05
4
-0
/
+1175
*
added missing files
ShizZy
2013-09-05
1
-0
/
+2
*
various fixes to be able to build project
ShizZy
2013-09-05
1
-16
/
+19
*
adding initial project layout
ShizZy
2013-08-30
2
-0
/
+196
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