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* UI: Fix frame rate perf statsJames Rowe2018-01-171-1/+1
| | | | Adds in a missing EndGameFrame when nvdrv swaps buffers
* Remove settings issues in sdl and fix a few files that broke in mingwJames Rowe2018-01-131-2/+1
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* PerfStats: Re-order and document members betterYuri Kunde Schlesner2017-02-271-1/+1
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* Core: Re-write frame limiterYuri Kunde Schlesner2017-02-271-0/+33
| | | | | | | | | Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
* Core: Make PerfStats internally lockedYuri Kunde Schlesner2017-02-271-0/+11
| | | | More ergonomic to use and will be required for upcoming changes.
* PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner2017-02-271-3/+11
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* Add performance statistics to status barYuri Kunde Schlesner2017-02-271-0/+53