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2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-2/+3
2020-06-27FrameLimiting: Enable frame limiting for single core.Fernando Sahmkow1-1/+1
2019-11-12perf_stats: Resolve implicit int to double conversion errorLioncash1-1/+1
2019-09-10Address review commentsFearlessTobi1-6/+8
2019-09-10Add frametime logging for tracking performance over timefearlessTobi1-1/+44
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-5/+5
2018-10-24perf_stats: Remove unused variable within DoFrameLimiting()Lioncash1-4/+0
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash1-2/+2
2018-08-21perf_stats: Change MAX_LAG_TIME_US to an appropriate valueMerryMage1-1/+1
2018-08-21Port #3353 from CitrafearlessTobi1-4/+13
2018-08-06perf_stats: Correct literal used for MAX_LAG_TIME_USLioncash1-2/+2
2018-08-06core_timing: Make GetGlobalTimeUs() return std::chrono::microsecondsLioncash1-7/+6
2018-04-20math_util: Remove the Clamp() functionLioncash1-1/+2
2018-01-17UI: Fix frame rate perf statsJames Rowe1-1/+1
2018-01-13Remove settings issues in sdl and fix a few files that broke in mingwJames Rowe1-2/+1
2017-02-27PerfStats: Re-order and document members betterYuri Kunde Schlesner1-1/+1
2017-02-27Core: Re-write frame limiterYuri Kunde Schlesner1-0/+33
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-0/+11
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner1-3/+11
2017-02-27Add performance statistics to status barYuri Kunde Schlesner1-0/+53