Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Loader/NCCH: Add support for loading application updates (#2927) | Max Thomas | 2017-09-25 | 1 | -175/+9 |
| | | | | | | | | | | | | | | | | * loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference | ||||
* | loader: Expose program title. | bunnei | 2017-08-04 | 1 | -12/+2 |
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* | Addressed Bunnei's review comments, and made some other tweaks: | TheKoopaKingdom | 2017-06-03 | 1 | -1/+1 |
| | | | | | - Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped. | ||||
* | Created a whitelist of system archives to prevent false positives creating dialogs. | TheKoopaKingdom | 2017-06-03 | 1 | -1/+1 |
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* | Made some changes from review comments: | TheKoopaKingdom | 2017-06-03 | 1 | -3/+2 |
| | | | | | | | | - Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff. | ||||
* | Fixed encrypted ROM error messages. | TheKoopaKingdom | 2017-06-03 | 1 | -2/+3 |
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* | Fix some warnings (#2399) | Jonathan Hao | 2017-01-04 | 1 | -1/+1 |
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* | Merge pull request #2240 from wwylele/auto-region | bunnei | 2016-12-30 | 1 | -0/+3 |
|\ | | | | | Config: auto-select region and language | ||||
| * | Config: auto-select region and language | wwylele | 2016-12-07 | 1 | -0/+3 |
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* | | loader: Remove duplicate docstrings. | bunnei | 2016-12-22 | 1 | -28/+0 |
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* | | loader: Implement ReadProgramId | MerryMage | 2016-12-15 | 1 | -0/+7 |
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* | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | 2016-11-28 | 1 | -3/+2 |
| | | | | | | | 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | ||||
* | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | Subv | 2016-11-20 | 1 | -0/+7 |
| | | | | | | | 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | ||||
* | Fix typos | Ricardo de Almeida Gonzaga | 2016-10-20 | 1 | -1/+1 |
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* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -2/+0 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 1 | -2/+1 |
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* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -19/+20 |
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* | Loader: Add a GetFileType method to get the type of a loaded file | Emmanuel Gil Peyrot | 2016-05-21 | 1 | -0/+8 |
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* | add icon & title to game list | wwylele | 2016-05-04 | 1 | -0/+7 |
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* | Loader: Change NCCH header types to be explicitly little-endian | Gareth Poole | 2015-10-11 | 1 | -16/+16 |
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* | Loader: Implement encryption check | Gareth Poole | 2015-10-11 | 1 | -2/+2 |
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* | General: Fix up doxygen comments | Lioncash | 2015-09-10 | 1 | -1/+3 |
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* | Loader: Remove unnecessary pointer indirection to IOFile | Yuri Kunde Schlesner | 2015-07-14 | 1 | -8/+8 |
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* | FS: Stream RomFS from file instead of loading all of it to memory | condut | 2015-07-14 | 1 | -2/+5 |
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* | Loader/NCCH: Fix formatting of braces | Yuri Kunde Schlesner | 2015-05-09 | 1 | -9/+9 |
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* | Kernel: Remove g_program_id | Yuri Kunde Schlesner | 2015-05-09 | 1 | -6/+0 |
| | | | | This has been obsoleted by the field in Process. | ||||
* | Kernel: Introduce skeleton Process class to hold process data | Yuri Kunde Schlesner | 2015-05-09 | 1 | -2/+10 |
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* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -1/+3 |
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* | Services/Loader: Use more sensible log formats for certain functions | purpasmart96 | 2015-04-28 | 1 | -4/+14 |
| | | | | along with more info being logged. | ||||
* | NCCH: Minor updates to the ncch header | purpasmart96 | 2015-03-15 | 1 | -11/+14 |
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* | Loader: Guess filetype from the magic, or fallback to the extension. | Emmanuel Gil Peyrot | 2015-01-15 | 1 | -1/+8 |
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* | Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times. | Emmanuel Gil Peyrot | 2015-01-15 | 1 | -6/+1 |
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* | Loader: Initialize the default NCCH values in the class declaration, not in the constructor. | Emmanuel Gil Peyrot | 2015-01-15 | 1 | -4/+4 |
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* | Loader: Never forget to change is_loaded. | Emmanuel Gil Peyrot | 2015-01-15 | 1 | -1/+1 |
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* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Filesystem/Archives: Implemented the SaveData archive | Subv | 2014-12-18 | 1 | -0/+6 |
| | | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found | ||||
* | Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
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* | ncch: Remove C-style struct typedefs | Lioncash | 2014-09-06 | 1 | -4/+4 |
| | | | | In C++ you can simply just declare it as is. | ||||
* | Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override". | bunnei | 2014-07-05 | 1 | -7/+7 |
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* | Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final" | bunnei | 2014-07-05 | 1 | -1/+1 |
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* | Loader: Updated read methods to be const | bunnei | 2014-07-05 | 1 | -8/+7 |
| | | | | - Required "file" handle to be made local and explicitly opened/closed as needed | ||||
* | Loader: Refactored interface such that data is no longer stored by loader. | bunnei | 2014-06-27 | 1 | -20/+18 |
| | | | | NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’. | ||||
* | Loader: Refactored loading functions to only read data from binary if called. | bunnei | 2014-06-25 | 1 | -13/+44 |
| | | | | NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code. | ||||
* | Loader: Refactored use of const. | bunnei | 2014-06-25 | 1 | -6/+5 |
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* | NCCH: Added RomFS loading. | bunnei | 2014-06-25 | 1 | -0/+8 |
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* | NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly. | bunnei | 2014-06-25 | 1 | -2/+3 |
| | | | | Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used. | ||||
* | Loader: Implemented AppLoader interface for abstracting application loading. | bunnei | 2014-06-25 | 1 | -7/+174 |
| | | | | | | | | | | | | | | | | | | - Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr. | ||||
* | Loader: Added support for booting NCCH executables. | bunnei | 2014-06-17 | 1 | -0/+21 |
NCCH: Fixed typo in printing NCCH filename. |