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2018-08-01Remove files that are not usedZach Hilman1-0/+9
2018-07-23loader: Remove unnecessary constructor call in IdentifyFile()Lioncash1-1/+1
RealVfsFile inherits from VfsFile, the instance from std::make_shared is already compatible with the function argument type, making the copy constructor call unnecessary.
2018-07-22file_util, vfs: Use std::string_view where applicableLioncash1-1/+2
Avoids unnecessary construction of std::string instances where applicable.
2018-07-19loader: Amend Doxygen commentsLioncash1-2/+2
These weren't adjusted when VFS was introduced
2018-07-19Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman1-38/+25
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-08Revert "Virtual Filesystem (#597)"bunnei1-25/+38
This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
2018-07-06Virtual Filesystem (#597)Zach Hilman1-38/+25
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
2018-07-03Rename logging macro back to LOG_*James Rowe1-4/+4
2018-06-21Add support for decrypted NCA files (#567)Zach Hilman1-0/+10
* Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv
2018-04-25loader: Move old logging macros over to new fmt-capable onesLioncash1-4/+4
2018-01-20loader: Clean up ctors and includes.bunnei1-3/+1
2018-01-20loader: Add DeconstructedRomDirectory for game dumps.bunnei1-0/+8
2018-01-20loader: Refactor to also pass filepath into IdentifyType.bunnei1-5/+5
2018-01-14Add missing FileType declarations in GuessFromExtension and GetFileTypeStringThog1-0/+8
2017-10-13Remove more 3DS-specific code.bunnei1-2/+0
2017-10-13Remove lots more 3DS-specific code.bunnei1-31/+0
2017-10-10loader: Various improvements for NSO/NRO loaders.bunnei1-2/+2
2017-10-06loader: Add support for NRO, as well as various fixes and shared linker.bunnei1-0/+6
2017-09-30loader: Add support for loading an NSO.bunnei1-0/+6
2017-03-08loader: lower file name logging levelwwylele1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-2/+0
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-7/+8
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot1-3/+11
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot1-43/+7
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-06fix:return proper errorwwylele1-2/+3
2016-05-04add icon & title to game listwwylele1-19/+31
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-3/+2
2016-03-08Improve error report from Init() functionsLittleWhite1-1/+0
Add error popup when citra initialization failed
2016-03-03Display errors in GUI when loading ROM failedLittleWhite1-2/+3
2015-10-01Expose loader helper functions for identifying files.archshift1-13/+13
2015-09-21Implement 3dsx RomFSCruel1-1/+9
2015-09-10General: Fix up doxygen commentsLioncash1-1/+1
2015-08-15Properly indicate that CIA support is not implemented yetBenjamin Barenblat1-0/+4
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call it on a CIA file.
2015-08-15Give CIA file type a nameBenjamin Barenblat1-0/+2
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable Archive) files.
2015-07-26loader: Remove unnecessary else usagesLioncash1-9/+9
2015-07-14Loader: Remove unnecessary pointer indirection to IOFileYuri Kunde Schlesner1-3/+3
2015-07-14FS: Stream RomFS from file instead of loading all of it to memorycondut1-1/+1
2015-06-28Common: Cleanup key_map includes.Emmanuel Gil Peyrot1-0/+1
2015-06-28Common: Fix FileUtil includes, and everything relying on those.Emmanuel Gil Peyrot1-0/+1
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-1/+0
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-09Loader: Remove .bin file supportYuri Kunde Schlesner1-19/+0
It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation.
2015-05-09Process: Rename StaticAddressMapping => AddressMappingYuri Kunde Schlesner1-2/+2
2015-05-09Process: Support parsing of exheader kernel capsYuri Kunde Schlesner1-0/+1
2015-05-09Kernel: Remove g_program_idYuri Kunde Schlesner1-1/+0
This has been obsoleted by the field in Process.
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner1-16/+21
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+1
2015-02-12Build: Fixed some warningsSubv1-1/+3
2015-02-10FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner1-1/+1
2015-01-30loader: Add missing printf argumentLioncash1-1/+1
2015-01-15Loader: Display the type of the file being loaded.Emmanuel Gil Peyrot1-3/+23
2015-01-15Loader: Guess filetype from the magic, or fallback to the extension.Emmanuel Gil Peyrot1-15/+45
2015-01-15Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.Emmanuel Gil Peyrot1-12/+11
2015-01-15Loader: Don’t duplicate the docstring into the cpp file.Emmanuel Gil Peyrot1-5/+0
2015-01-05Fix correct espaceDante384901-2/+2
2015-01-05Add support load 3DS roomDante384901-0/+2
2014-12-21License changepurpasmart961-1/+1
2014-12-20Common: Add a clone of std::make_uniqueYuri Kunde Schlesner1-2/+4
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv1-0/+1
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-16FS.Archive: Clean up treatment of archives and their handlesYuri Kunde Schlesner1-1/+1
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
2014-12-16Service.FS: Do archive registration using IdCode instead of nameYuri Kunde Schlesner1-1/+1
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner1-1/+1
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner1-1/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-3/+3
2014-12-08Loader: Add 3DSX supportichfly1-0/+7
2014-09-17Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.Emmanuel Gil Peyrot1-1/+1
2014-09-09core: Prune redundant includesarchshift1-1/+0
2014-09-09Added string_util to common, small changes in loader.cpparchshift1-16/+15
2014-09-09loader.cpp: improved file extension checking, made Upper/LowerStr usefularchshift1-6/+8
Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-08-31Loader: Added support for loading raw BIN executables.bunnei1-0/+20
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-28Loader: Added support for loading raw BIN executables.bunnei1-0/+20
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei1-4/+11
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-06-25Loader: Refactored use of const.bunnei1-2/+2
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-26/+29
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-17Loader: Cleaned up and removed unused code, refactored ELF namespace.bunnei1-139/+3
2014-06-17Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> spaces.bunnei1-1/+1
2014-06-17Loader: Added support for booting NCCH executables.bunnei1-0/+5
NCCH: Fixed typo in printing NCCH filename.
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei1-2/+2
2014-06-16Loader: Added stubbed detection of CXI and CCI files.bunnei1-0/+6
2014-06-16Loader: Removed unused CXI and DAT loading code.bunnei1-76/+0
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei1-3/+3
2014-05-16added ability to load AXF files (same as ELF)bunnei1-0/+3
2014-05-14changed loader to use __KernelLoadExecbunnei1-8/+9
2014-05-01- added option to load a code.bin file extracted from a CXI filebunnei1-3/+50
- updated load launcher.dat function to use ARM11 format hack
2014-04-22Add a quick way to load Launcher.dat filesMathieu Vaillancourt1-0/+54
2014-04-09fixed project includes to use new directory structurebunnei1-6/+8
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed all license file headers in corebunnei1-23/+3
2014-04-05added entry point loading from ELF filebunnei1-2/+4
2014-04-01added ELF loading support to loader.cppbunnei1-69/+113
2013-10-06renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXIShizZy1-11/+9
2013-10-02added an early function for booting from a directoryShizZy1-9/+30
2013-09-20added a module for loading bootable binariesShizZy1-0/+123