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2018-07-24deconstructed_rom_directory: Remove unused FindRomFS() functionLioncash1-29/+0
2018-07-22file_util: Use a u64 to represent number of entriesLioncash1-1/+1
This avoids a truncating cast on size. I doubt we'd ever traverse a directory this large, however we also shouldn't truncate sizes away.
2018-07-21Loader: Only print the module names and addresses if they actually exist.Subv1-5/+2
2018-07-19Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman1-82/+23
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-17General Filesystem and Save Data Fixes (#670)Zach Hilman1-2/+1
2018-07-13More improvements to GDBStub (#653)Hedges1-0/+3
* More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
2018-07-08Revert "Virtual Filesystem (#597)"bunnei1-23/+90
This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
2018-07-06Virtual Filesystem (#597)Zach Hilman1-90/+23
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
2018-07-03Rename logging macro back to LOG_*James Rowe1-4/+4
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash1-3/+3
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-04-25loader: Move old logging macros over to new fmt-capable onesLioncash1-4/+4
2018-04-06core, main.h: Abort on 32Bit ROMs (#309)N00byKing1-0/+5
* core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
2018-04-03deconstructed_rom_directory.cpp: Fix TypoN00byKing1-1/+1
2018-03-14core: Move process creation out of global state.bunnei1-2/+1
2018-03-02Kernel: Store the program id in the Process class instead of the CodeSet class.Subv1-3/+3
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-02-25loader: Check error on NPDM load, use TID for CodeSetshinyquagsire231-2/+6
2018-02-25loader: Use NPDM information when loading NSOsshinyquagsire231-4/+13
2018-02-14deconstructed_rom_directory: Silence formatting specifier warningsLioncash1-3/+4
2018-02-05Changed .istorage to .romfsDavid Marcec1-4/+4
2018-01-21deconstructed_rom_directory: Implement istorage loading for RomFS.bunnei1-2/+67
2018-01-21loader: Minor style fix in deconstructed_rom_directoryRozlette1-1/+0
2018-01-20loader: Clean up ctors and includes.bunnei1-0/+5
2018-01-20loader: Add DeconstructedRomDirectory for game dumps.bunnei1-0/+101