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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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*
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
2014-07-23
2
-133
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+123
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GPU: Make use of RegisterSet.
Tony Wasserka
2014-07-23
2
-306
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+172
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GPU: Make framebuffer code format-aware.
Tony Wasserka
2014-07-23
1
-6
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+47
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GPU: Interface cleanup.
Tony Wasserka
2014-07-23
2
-13
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+20
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GPU: Initialize GPU registers to some sensible default state.
Tony Wasserka
2014-07-23
1
-1
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+16
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GPU: Emulate memory fills.
Tony Wasserka
2014-07-23
2
-2
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+80
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GPU: Add proper framebuffer register handling.
Tony Wasserka
2014-07-23
2
-11
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+105
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GPU: Properly implement display transfers.
Tony Wasserka
2014-07-23
1
-1
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+19
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GPU: Add display transfer configuration.
Tony Wasserka
2014-07-23
2
-0
/
+92
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*
GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.
Tony Wasserka
2014-07-23
1
-0
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+8
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*
Use a more compatible choice of initial framebuffer addresses.
Tony Wasserka
2014-07-22
1
-10
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+22
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*
Merge branch 'threading' of https://github.com/bunnei/citra
bunnei
2014-06-14
2
-2
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+3
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Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
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*
Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cycles
bunnei
2014-06-13
1
-1
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+2
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lcd: moved kFrameTicks to lcd.h for use in other modules
bunnei
2014-05-29
2
-2
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+2
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*
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GPU: Cleanup register definitions.
Tony Wasserka
2014-06-12
2
-28
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+28
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*
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Rename LCD to GPU.
Tony Wasserka
2014-06-12
4
-20
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+20
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*
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Pica: Add command list registers.
Tony Wasserka
2014-06-12
2
-5
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+52
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lcd: added thread wait after (faked) vblank interrupt (would have) occurred
bunnei
2014-05-23
1
-0
/
+4
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*
added code to LCD modules keep track of framebuffer location in FCRAM or VRAM
bunnei
2014-04-27
2
-15
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+153
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*
- changed HW IO map to use virtual addresses
bunnei
2014-04-26
2
-39
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+51
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- added hooks to catch LCD IO read/writes
*
added (fake) physical addresses for where to put framebuffer in VRAM
bunnei
2014-04-26
1
-0
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+10
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*
renamed hw_lcd module to just lcd
bunnei
2014-04-18
3
-2
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+2
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*
added NDMA hardware interface
bunnei
2014-04-18
3
-2
/
+133
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*
fixed hw write declarations to not be const
bunnei
2014-04-13
1
-4
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+4
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updated logging message
bunnei
2014-04-11
1
-2
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+2
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cleaned up some logging messages
bunnei
2014-04-11
1
-4
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+4
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*
fixed project includes to use new directory structure
bunnei
2014-04-09
4
-9
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+14
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*
got rid of 'src' folders in each sub-project
bunnei
2014-04-09
4
-0
/
+164