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path: root/src/core/hw/lcd.cpp (follow)
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* Remove gpu debugger and get yuzu qt to compileJames Rowe2018-01-131-9/+0
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* Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner2016-09-211-1/+1
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* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-4/+1
| | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-6/+7
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* Add CiTrace recording support.Tony Wasserka2015-07-131-0/+10
| | | | | | This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
* Core: Cleanup hw includes.Emmanuel Gil Peyrot2015-06-281-2/+0
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* Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot2015-05-291-1/+1
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* Common: Remove common.hYuri Kunde Schlesner2015-05-071-0/+3
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* HW: Properly initialize and shutdown all modules.bunnei2015-05-021-0/+1
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* Added LCD registers, and implementation for color filling in OGL code.archshift2015-03-091-0/+66
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* Rename LCD to GPU.Tony Wasserka2014-06-121-194/+0
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* Pica: Add command list registers.Tony Wasserka2014-06-121-3/+42
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* lcd: added thread wait after (faked) vblank interrupt (would have) occurredbunnei2014-05-231-0/+4
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* added code to LCD modules keep track of framebuffer location in FCRAM or VRAMbunnei2014-04-271-1/+90
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* - changed HW IO map to use virtual addressesbunnei2014-04-261-0/+14
| | | | - added hooks to catch LCD IO read/writes
* renamed hw_lcd module to just lcdbunnei2014-04-181-0/+48