Commit message (Collapse) | Author | Age | Files | Lines | |
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* | GPU: Fixed bug in command list size decoding. | bunnei | 2014-12-10 | 1 | -1/+1 |
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* | Use configuration files to enable or disable the new dyncom interpreter. | archshift | 2014-10-28 | 1 | -3/+0 |
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* | Rename GPU::Regs::FramebufferFormat to PixelFormat | Yuri Kunde Schlesner | 2014-10-12 | 1 | -9/+5 |
| | | | | | | This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.) | ||||
* | Fix warnings in video_core | Lioncash | 2014-10-08 | 1 | -1/+1 |
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* | GPU: Fix a compiler warning about redundant semicolons. | Tony Wasserka | 2014-08-25 | 1 | -2/+2 |
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* | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 2014-08-12 | 1 | -66/+0 |
| | | | | | This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though. | ||||
* | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 2014-08-12 | 1 | -108/+189 |
| | | | | | While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use. | ||||
* | Fix a few warnings. | Tony Wasserka | 2014-07-23 | 1 | -2/+2 |
| | | | | Templates shouldn't be marked as inline if they aren't defined in the header. | ||||
* | GPU: Add documentation. | Tony Wasserka | 2014-07-23 | 1 | -2/+14 |
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* | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 2014-07-23 | 1 | -82/+72 |
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* | GPU: Make use of RegisterSet. | Tony Wasserka | 2014-07-23 | 1 | -65/+71 |
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* | GPU: Interface cleanup. | Tony Wasserka | 2014-07-23 | 1 | -1/+3 |
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* | GPU: Emulate memory fills. | Tony Wasserka | 2014-07-23 | 1 | -0/+26 |
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* | GPU: Add proper framebuffer register handling. | Tony Wasserka | 2014-07-23 | 1 | -10/+53 |
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* | GPU: Add display transfer configuration. | Tony Wasserka | 2014-07-23 | 1 | -0/+40 |
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* | GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY. | Tony Wasserka | 2014-07-23 | 1 | -0/+8 |
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* | Use a more compatible choice of initial framebuffer addresses. | Tony Wasserka | 2014-07-22 | 1 | -10/+22 |
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* | Merge branch 'threading' of https://github.com/bunnei/citra | bunnei | 2014-06-14 | 1 | -0/+3 |
| | | | | | | Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp | ||||
* | GPU: Cleanup register definitions. | Tony Wasserka | 2014-06-12 | 1 | -15/+15 |
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* | Rename LCD to GPU. | Tony Wasserka | 2014-06-12 | 1 | -0/+111 |