Commit message (Collapse) | Author | Files | Lines | ||
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2018-07-23 | vi: Add std::is_trivially_copyable checks to Read and Write functions | Lioncash | 1 | -2/+13 | |
It's undefined behavior to memcpy an object that isn't considered trivially copyable, so put a compile-time check in to make sure this doesn't occur. | |||||
2018-07-23 | vi: std::move std::vector in constructors where applicable | Lioncash | 1 | -9/+9 | |
Allows avoiding unnecessary copies of the vector depending on the calling code. While we're at it, remove a redundant no-parameter base constructor call | |||||
2018-07-19 | hle/service: Make constructors explicit where applicable | Lioncash | 2 | -4/+4 | |
Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services. | |||||
2018-07-18 | vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. | bunnei | 1 | -1/+1 | |
2018-07-18 | vi: Fix size for ListDisplays default display. | bunnei | 1 | -2/+2 | |
2018-07-18 | vi: Partially implement buffer crop parameters. | bunnei | 1 | -4/+10 | |
2018-07-17 | nvflinger: Fix for BufferQueue event handling. | bunnei | 1 | -4/+4 | |
2018-07-03 | Update clang format | James Rowe | 1 | -3/+3 | |
2018-07-03 | Rename logging macro back to LOG_* | James Rowe | 1 | -24/+24 | |
2018-05-02 | general: Make formatting of logged hex values more straightforward | Lioncash | 1 | -2/+2 | |
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on). | |||||
2018-04-24 | vi: Move logging macros over to new fmt-compatible ones | Lioncash | 1 | -26/+27 | |
2018-04-20 | service: Use nested namespace specifiers where applicable | Lioncash | 8 | -32/+16 | |
Tidies up namespace declarations | |||||
2018-04-20 | vi: Remove redundant initializers in the constructors | Lioncash | 1 | -9/+5 | |
2018-04-17 | Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output | mailwl | 1 | -7/+27 | |
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution() fixed according switchbrew.org | |||||
2018-04-17 | Various service name fixes - part 2 (rebased) (#322) | Hexagon12 | 2 | -2/+112 | |
* Updated ACC with more service names * Updated SVC with more service names * Updated set with more service names * Updated sockets with more service names * Updated SPL with more service names * Updated time with more service names * Updated vi with more service names | |||||
2018-04-13 | Fixed normal params in GetDisplayResolution | Hexagon12 | 1 | -1/+1 | |
2018-04-03 | vi: Implement GetDisplayResolution. | bunnei | 2 | -0/+26 | |
2018-03-21 | Service/vi: convert services to module | mailwl | 8 | -212/+160 | |
2018-03-19 | Clean Warnings (?) | N00byKing | 1 | -1/+1 | |
2018-03-19 | vi: Remove DequeueBuffer and wait until next available buffer. | bunnei | 1 | -6/+24 | |
2018-02-17 | Parcel: Ensure we don't read past the end of the parcels in Vi. | Subv | 1 | -0/+5 | |
2018-02-17 | Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. | Subv | 1 | -2/+2 | |
2018-02-17 | Vi: Always write the IGBPBuffer in the RequestBuffer response parcel. | Subv | 1 | -1/+2 | |
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there. | |||||
2018-02-15 | Vi: Mark the fences as valid in the DequeueBuffer response parcel. | Subv | 1 | -0/+3 | |
2018-02-15 | Vi: Added a missing u32 in the DequeueBuffer response parcel. | Subv | 1 | -0/+1 | |
2018-02-15 | Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. | Subv | 1 | -4/+2 | |
2018-02-15 | Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. | Subv | 1 | -18/+21 | |
2018-02-14 | vi: Eliminate direct usage of BufferDescriptorB. | bunnei | 1 | -14/+3 | |
2018-02-14 | vi: Use ReadBuffer/WriteBuffer functions for TransactParcel. | bunnei | 1 | -44/+19 | |
2018-02-14 | vi: Fix TransactParcelAuto to support both buffer formats. | bunnei | 1 | -25/+16 | |
2018-02-13 | vi: Add FENCE_HACK, which is useful for booting BOTW. | bunnei | 1 | -7/+21 | |
2018-02-13 | vi: Stub TransactParcel CancelBuffer. | bunnei | 1 | -0/+2 | |
2018-02-13 | TransactParcel: Move WriteBlock to narrowest scope. | bunnei | 1 | -10/+13 | |
2018-02-12 | vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. | bunnei | 1 | -5/+21 | |
2018-02-11 | vi: Fix OpenLayer and CreateStrayLayer. | bunnei | 1 | -6/+8 | |
2018-02-10 | vi: Implement TransactParcelAuto. | bunnei | 1 | -32/+46 | |
2018-02-10 | IGBPQueueBufferRequestParcel: Don't enforce buffer length. | bunnei | 1 | -1/+0 | |
- Another fix for libnx. | |||||
2018-02-10 | IGBPRequestBufferResponseParcel: Fix response for libnx. | bunnei | 1 | -7/+4 | |
2018-02-09 | IApplicationDisplayService::CloseDisplay: Fix response params size. | bunnei | 1 | -1/+1 | |
2018-02-07 | Service: stub some functions in am, audio, time, vi services | mailwl | 2 | -1/+22 | |
2018-02-05 | logger: Add VI service logging category. | bunnei | 4 | -21/+20 | |
2018-02-02 | Services/vi: add vi:s and vi:u services | mailwl | 5 | -0/+124 | |
2018-02-02 | vi::CreateStrayLayer : add padding to request | mailwl | 1 | -0/+1 | |
2018-01-25 | hle: Rename RequestBuilder to ResponseBuilder. | bunnei | 2 | -19/+19 | |
2018-01-25 | service: Fix all incorrect IPC response headers. | bunnei | 2 | -5/+6 | |
2018-01-22 | Services: Vi shouldn't be responsible for creating nvflinger. | Subv | 4 | -6/+8 | |
It is now created during Service initialization and passed to all the services that need it. | |||||
2018-01-22 | VI: Move BufferQueue and NVFlinger to their own folder/namespace. | Subv | 4 | -363/+25 | |
2018-01-21 | VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. | Subv | 2 | -0/+58 | |
2018-01-20 | Fixes some cast warnings, partial port of citra #3064 (#106) | River City Ransomware | 1 | -1/+1 | |
* Fixes some cast warnings, partially fixes citra #3064 * Converted casts to uint32_t to u32 * Ran clang-format | |||||
2018-01-19 | Fix dispdrv typo | gdkchan | 1 | -1/+1 | |
2018-01-18 | vi: Make constructors explicit where applicable | Lioncash | 1 | -13/+14 | |
Prevents implicit conversions. | |||||
2018-01-18 | vi: Add missing override specifiers | Lioncash | 1 | -7/+7 | |
2018-01-18 | vi: Copy data directly into the std::vector within Parcel's ReadBlock function | Lioncash | 1 | -2/+3 | |
Previously this would unnecessarily zero-initialize the vector before copying the actual data into the vector instance. | |||||
2018-01-17 | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 1 | -3/+3 | |
2018-01-17 | VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay | Subv | 2 | -3/+85 | |
2018-01-15 | vi: Add IManagerDisplayService::CloseDisplay function | bsaleil | 1 | -0/+10 | |
2018-01-15 | renderer: Render previous frame when no new one is available. | bunnei | 1 | -1/+4 | |
2018-01-13 | yuzu: Update license text to be consistent across project. | bunnei | 4 | -4/+4 | |
2018-01-12 | core: Include <algorithm> where used. | bunnei | 1 | -0/+2 | |
2018-01-11 | NV: Move the nv device nodes to their own directory and namespace. | Subv | 1 | -1/+2 | |
2018-01-11 | VI: Use a Pulse event instead of OneShot for the vblank events. | Subv | 1 | -1/+1 | |
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls | |||||
2018-01-11 | vi: Use new CoreTiming::EventType | bunnei | 1 | -1/+5 | |
2018-01-11 | NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service. | Subv | 2 | -2/+16 | |
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen. | |||||
2018-01-11 | NV: Determine what buffer to draw for each layer of each display. | Subv | 2 | -13/+58 | |
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing. Drawing actual pixels is still not implemented. | |||||
2018-01-11 | NV: Signal all display's vsync event 60 times per second. | Subv | 2 | -1/+32 | |
2018-01-11 | NV: Give each display its own vsync event. | Subv | 2 | -12/+29 | |
2018-01-11 | NV: Keep track of Displays, Layers and BufferQueues in nvflinger. | Subv | 4 | -41/+261 | |
2018-01-11 | NV: Implemented (with stubs) the vi:m service and some of its subservices. | Subv | 4 | -0/+714 | |
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers. |