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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Files
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2018-04-03
vi: Implement GetDisplayResolution.
bunnei
2
-0
/
+26
2018-03-21
Service/vi: convert services to module
mailwl
8
-212
/
+160
2018-03-19
Clean Warnings (?)
N00byKing
1
-1
/
+1
2018-03-19
vi: Remove DequeueBuffer and wait until next available buffer.
bunnei
1
-6
/
+24
2018-02-17
Parcel: Ensure we don't read past the end of the parcels in Vi.
Subv
1
-0
/
+5
2018-02-17
Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.
Subv
1
-2
/
+2
2018-02-17
Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
Subv
1
-1
/
+2
2018-02-15
Vi: Mark the fences as valid in the DequeueBuffer response parcel.
Subv
1
-0
/
+3
2018-02-15
Vi: Added a missing u32 in the DequeueBuffer response parcel.
Subv
1
-0
/
+1
2018-02-15
Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.
Subv
1
-4
/
+2
2018-02-15
Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.
Subv
1
-18
/
+21
2018-02-14
vi: Eliminate direct usage of BufferDescriptorB.
bunnei
1
-14
/
+3
2018-02-14
vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.
bunnei
1
-44
/
+19
2018-02-14
vi: Fix TransactParcelAuto to support both buffer formats.
bunnei
1
-25
/
+16
2018-02-13
vi: Add FENCE_HACK, which is useful for booting BOTW.
bunnei
1
-7
/
+21
2018-02-13
vi: Stub TransactParcel CancelBuffer.
bunnei
1
-0
/
+2
2018-02-13
TransactParcel: Move WriteBlock to narrowest scope.
bunnei
1
-10
/
+13
2018-02-12
vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.
bunnei
1
-5
/
+21
2018-02-11
vi: Fix OpenLayer and CreateStrayLayer.
bunnei
1
-6
/
+8
2018-02-10
vi: Implement TransactParcelAuto.
bunnei
1
-32
/
+46
2018-02-10
IGBPQueueBufferRequestParcel: Don't enforce buffer length.
bunnei
1
-1
/
+0
2018-02-10
IGBPRequestBufferResponseParcel: Fix response for libnx.
bunnei
1
-7
/
+4
2018-02-09
IApplicationDisplayService::CloseDisplay: Fix response params size.
bunnei
1
-1
/
+1
2018-02-07
Service: stub some functions in am, audio, time, vi services
mailwl
2
-1
/
+22
2018-02-05
logger: Add VI service logging category.
bunnei
4
-21
/
+20
2018-02-02
Services/vi: add vi:s and vi:u services
mailwl
5
-0
/
+124
2018-02-02
vi::CreateStrayLayer : add padding to request
mailwl
1
-0
/
+1
2018-01-25
hle: Rename RequestBuilder to ResponseBuilder.
bunnei
2
-19
/
+19
2018-01-25
service: Fix all incorrect IPC response headers.
bunnei
2
-5
/
+6
2018-01-22
Services: Vi shouldn't be responsible for creating nvflinger.
Subv
4
-6
/
+8
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
4
-363
/
+25
2018-01-21
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
Subv
2
-0
/
+58
2018-01-20
Fixes some cast warnings, partial port of citra #3064 (#106)
River City Ransomware
1
-1
/
+1
2018-01-19
Fix dispdrv typo
gdkchan
1
-1
/
+1
2018-01-18
vi: Make constructors explicit where applicable
Lioncash
1
-13
/
+14
2018-01-18
vi: Add missing override specifiers
Lioncash
1
-7
/
+7
2018-01-18
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Lioncash
1
-2
/
+3
2018-01-17
NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.
Subv
1
-3
/
+3
2018-01-17
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
Subv
2
-3
/
+85
2018-01-15
vi: Add IManagerDisplayService::CloseDisplay function
bsaleil
1
-0
/
+10
2018-01-15
renderer: Render previous frame when no new one is available.
bunnei
1
-1
/
+4
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
4
-4
/
+4
2018-01-12
core: Include <algorithm> where used.
bunnei
1
-0
/
+2
2018-01-11
NV: Move the nv device nodes to their own directory and namespace.
Subv
1
-1
/
+2
2018-01-11
VI: Use a Pulse event instead of OneShot for the vblank events.
Subv
1
-1
/
+1
2018-01-11
vi: Use new CoreTiming::EventType
bunnei
1
-1
/
+5
2018-01-11
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2
-2
/
+16
2018-01-11
NV: Determine what buffer to draw for each layer of each display.
Subv
2
-13
/
+58
2018-01-11
NV: Signal all display's vsync event 60 times per second.
Subv
2
-1
/
+32
2018-01-11
NV: Give each display its own vsync event.
Subv
2
-12
/
+29
2018-01-11
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
4
-41
/
+261
2018-01-11
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
4
-0
/
+714