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path: root/src/core/hle/service/vi/vi_s.cpp (unfollow)
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2018-04-20service: Use nested namespace specifiers where applicableLioncash1-4/+2
Tidies up namespace declarations
2018-03-21Service/vi: convert services to modulemailwl1-13/+2
2018-02-05logger: Add VI service logging category.bunnei1-1/+1
2018-02-02Services/vi: add vi:s and vi:u servicesmailwl1-5/+5
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei1-1/+1
2018-01-25service: Fix all incorrect IPC response headers.bunnei1-1/+2
2018-01-22Services: Vi shouldn't be responsible for creating nvflinger.Subv1-2/+2
It is now created during Service initialization and passed to all the services that need it.
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv1-1/+1
2018-01-13yuzu: Update license text to be consistent across project.bunnei1-1/+1
2018-01-11NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv1-1/+2
2018-01-11NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv1-0/+29
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.