summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/vi/vi.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Service/vi: convert services to modulemailwl2018-03-211-22/+12
|
* Service: stub some functions in am, audio, time, vi servicesmailwl2018-02-071-0/+1
|
* Services: Vi shouldn't be responsible for creating nvflinger.Subv2018-01-221-1/+2
| | | | It is now created during Service initialization and passed to all the services that need it.
* VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv2018-01-221-127/+3
|
* VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.Subv2018-01-211-0/+7
|
* VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplaySubv2018-01-171-0/+9
|
* yuzu: Update license text to be consistent across project.bunnei2018-01-131-1/+1
|
* vi: Use new CoreTiming::EventTypebunnei2018-01-111-1/+5
|
* NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv2018-01-111-1/+2
| | | | | | NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
* NV: Determine what buffer to draw for each layer of each display.Subv2018-01-111-8/+11
| | | | | | Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing. Drawing actual pixels is still not implemented.
* NV: Signal all display's vsync event 60 times per second.Subv2018-01-111-1/+8
|
* NV: Give each display its own vsync event.Subv2018-01-111-4/+12
|
* NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv2018-01-111-1/+97
|
* NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv2018-01-111-0/+34
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.