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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
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service
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vi
/
vi.h
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2019-02-27
service/vi: Unstub GetDisplayService
Lioncash
1
-4
/
+19
2019-02-26
service/vi: Remove use of a module class
Lioncash
1
-17
/
+14
2018-09-13
service/vi: Replace includes with forward declarations where applicable
Lioncash
1
-3
/
+2
2018-09-11
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
1
-0
/
+1
2018-07-19
hle/service: Make constructors explicit where applicable
Lioncash
1
-2
/
+2
2018-04-20
service: Use nested namespace specifiers where applicable
Lioncash
1
-4
/
+2
2018-04-03
vi: Implement GetDisplayResolution.
bunnei
1
-0
/
+7
2018-03-21
Service/vi: convert services to module
mailwl
1
-22
/
+12
2018-02-07
Service: stub some functions in am, audio, time, vi services
mailwl
1
-0
/
+1
2018-01-22
Services: Vi shouldn't be responsible for creating nvflinger.
Subv
1
-1
/
+2
2018-01-22
VI: Move BufferQueue and NVFlinger to their own folder/namespace.
Subv
1
-127
/
+3
2018-01-21
VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.
Subv
1
-0
/
+7
2018-01-17
VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay
Subv
1
-0
/
+9
2018-01-13
yuzu: Update license text to be consistent across project.
bunnei
1
-1
/
+1
2018-01-11
vi: Use new CoreTiming::EventType
bunnei
1
-1
/
+5
2018-01-11
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
1
-1
/
+2
2018-01-11
NV: Determine what buffer to draw for each layer of each display.
Subv
1
-8
/
+11
2018-01-11
NV: Signal all display's vsync event 60 times per second.
Subv
1
-1
/
+8
2018-01-11
NV: Give each display its own vsync event.
Subv
1
-4
/
+12
2018-01-11
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
1
-1
/
+97
2018-01-11
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
1
-0
/
+34