Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Service: stub some functions in am, audio, time, vi services | mailwl | 2018-02-07 | 1 | -1/+21 |
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* | logger: Add VI service logging category. | bunnei | 2018-02-05 | 1 | -18/+17 |
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* | Merge pull request #154 from mailwl/vi_create_stray_array | bunnei | 2018-02-02 | 1 | -0/+1 |
|\ | | | | | vi::CreateStrayLayer : add padding to request | ||||
| * | vi::CreateStrayLayer : add padding to request | mailwl | 2018-02-02 | 1 | -0/+1 |
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* | | Services/vi: add vi:s and vi:u services | mailwl | 2018-02-02 | 1 | -0/+4 |
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* | hle: Rename RequestBuilder to ResponseBuilder. | bunnei | 2018-01-25 | 1 | -18/+18 |
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* | service: Fix all incorrect IPC response headers. | bunnei | 2018-01-25 | 1 | -4/+4 |
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* | Services: Vi shouldn't be responsible for creating nvflinger. | Subv | 2018-01-22 | 1 | -2/+3 |
| | | | | It is now created during Service initialization and passed to all the services that need it. | ||||
* | VI: Move BufferQueue and NVFlinger to their own folder/namespace. | Subv | 2018-01-22 | 1 | -234/+16 |
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* | VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. | Subv | 2018-01-21 | 1 | -0/+51 |
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* | Fixes some cast warnings, partial port of citra #3064 (#106) | River City Ransomware | 2018-01-20 | 1 | -1/+1 |
| | | | | | | | | * Fixes some cast warnings, partially fixes citra #3064 * Converted casts to uint32_t to u32 * Ran clang-format | ||||
* | Fix dispdrv typo | gdkchan | 2018-01-19 | 1 | -1/+1 |
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* | Merge pull request #90 from lioncash/vi-override | bunnei | 2018-01-18 | 1 | -20/+21 |
|\ | | | | | vi: Minor clean up/correctness changes | ||||
| * | vi: Make constructors explicit where applicable | Lioncash | 2018-01-18 | 1 | -13/+14 |
| | | | | | | | | Prevents implicit conversions. | ||||
| * | vi: Add missing override specifiers | Lioncash | 2018-01-18 | 1 | -7/+7 |
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* | | vi: Copy data directly into the std::vector within Parcel's ReadBlock function | Lioncash | 2018-01-18 | 1 | -2/+3 |
|/ | | | | | Previously this would unnecessarily zero-initialize the vector before copying the actual data into the vector instance. | ||||
* | NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. | Subv | 2018-01-17 | 1 | -3/+3 |
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* | VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay | Subv | 2018-01-17 | 1 | -3/+76 |
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* | vi: Add IManagerDisplayService::CloseDisplay function | bsaleil | 2018-01-15 | 1 | -0/+10 |
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* | renderer: Render previous frame when no new one is available. | bunnei | 2018-01-15 | 1 | -1/+4 |
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* | yuzu: Update license text to be consistent across project. | bunnei | 2018-01-13 | 1 | -1/+1 |
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* | core: Include <algorithm> where used. | bunnei | 2018-01-12 | 1 | -0/+2 |
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* | NV: Move the nv device nodes to their own directory and namespace. | Subv | 2018-01-11 | 1 | -1/+2 |
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* | VI: Use a Pulse event instead of OneShot for the vblank events. | Subv | 2018-01-11 | 1 | -1/+1 |
| | | | | This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls | ||||
* | NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service. | Subv | 2018-01-11 | 1 | -1/+14 |
| | | | | | | NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen. | ||||
* | NV: Determine what buffer to draw for each layer of each display. | Subv | 2018-01-11 | 1 | -5/+47 |
| | | | | | | Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing. Drawing actual pixels is still not implemented. | ||||
* | NV: Signal all display's vsync event 60 times per second. | Subv | 2018-01-11 | 1 | -0/+24 |
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* | NV: Give each display its own vsync event. | Subv | 2018-01-11 | 1 | -8/+17 |
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* | NV: Keep track of Displays, Layers and BufferQueues in nvflinger. | Subv | 2018-01-11 | 1 | -39/+160 |
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* | NV: Implemented (with stubs) the vi:m service and some of its subservices. | Subv | 2018-01-11 | 1 | -0/+628 |
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers. |